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PlayerKilling has never really been done right on Graal. Back in the early days of Classic was probably the closest to actual PKing.
A player kill in an rpg style game like Graal, should have a lot more to it. Not just "I shoot you with an arrow while you're fighting someone else and you respawn and kill me" That isn't a very good method of playerkilling. The thing I hate about most Graal pking is that when you kill someone, they respawn and kill you. If you run from them after killing them once, they call you a coward. Does this make sense? You just battled them to the death and won, then they come back from out of nowhere to attack you with your .5 health left. When you kill someone it should be a big deal. There should be a rating for playerkilling based on what weapon you use. Like if you use bombs to kill a group of pkers, you shouldn't get a good rating increase that you would killing them with a sword. When the player dies, they shouldn't respawn less than a level away and kill you right back. It completely defeats the purpose. PKing should be more like real battles. You approach your enemy when you see them alone and you battle one on one to the death. When one player dies, the other can't fight that player again for a while. There could be a "shame" factor. As in you are ashamed to fight him again so soon because he laid the smackdown the last time you fought. Would make things more interesting. |
I don't think that would work out because of people who like to double and triple team others and for those people like the ones on Bravo that like to sit in onlinestartlocal and kill every newbie since the level is not a nopkzone. :(
Then you have guilds that just like to pk in masses and outnumber their opponents. Good fighters are always getting outnumbered no matter where they play. It seems players on these servers do not like when a newbie comes on with 3 hearts and level 1 sword and kicking butt like crazy. lol. Your ideas are good, just not everyone would like to go by them. Oh yeah. I had to edit this to add in one other idea I have that I would liek to see. I think it would be nice if Graal kept track of how you kill off other players. Like if it's with a sword then you will see how many kills you got with the sword and if with a bomb how many you got by using bmbs. Then with those statistics you would know how other fighters like to kill their opponents. |
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