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I think the issue stems from not knowing what they'd do in a given circumstance, it seems like only one attack happens per turn, yet I can't tell which is doing so
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Its a bit difficult to figure out when the cards will disappear off the grid with the current number system. As of now they state on what turn they were placed.
Perhaps a count down for each card? So by a quick mouse over you can know right away that a card will expire after this turn. |
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Ok this been done:
http://img854.imageshack.us/img854/6...meturns.th.gif (my mouse was on the central red gelat card) |
For some reason, this card wasn't released with the others...
http://img713.imageshack.us/img713/4...kocardlolz.png |
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Apart from that small glitch... Please make this game more like triple triad... I would fall in love with it ;-; Finding rare cards around the overworld... lots of possibilites >:( Don't you dare make light of this project. |
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I also remember it having levels like 2M34 or something... tho that may have been another one. |
Classic has 103 cards Aeko ^^
http://img690.imageshack.us/img690/3181/cardlolz.png my stupid fanart card that I didn't finish, anyways we should like make all cards painted it would be awesome ^^ |
Triple Triad has a few differences as far as I know.
1. Elements on cards 2. 1-10 and A "stat" system for said cards. Other than that it's not too different. |
hmm yea looks kinda the same ^^
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Appears I was thinking of tetra master :3
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rupees!!
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