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-   -   What icon best represents magic? (https://forums.graalonline.com/forums/showthread.php?t=134258875)

Deeek 04-23-2010 08:02 PM

You better make that and the heart sit right next to each other or people aren't going to know what the heck that is

DustyPorViva 04-23-2010 08:06 PM

Quote:

Originally Posted by Deeek (Post 1571633)
You better make that and the heart sit right next to each other or people aren't going to know what the heck that is

Well it's not exactly rocket science :) For example, in Diablo 2 the player is just presented with two colored orbs:
http://www.cheats.ru/uploaded/d/diab...blo2-01145.jpg
Regardless, there are such things as tutorials and letting players know by telling them. Also, players will probably deduce things in a matter of seconds if they use a spell and see the numbers next to the orb decrease!

The whole point of this thread was indeed to establish a reliable icon, so there is purpose behind what you say. But I did learn a few things, 1) There doesn't seem to be any universal icon for magic like there is for health. There are a lot of icons for various attributes of magic, but nothing for magic itself. That icon being a magic hat would make just as little sense, or less, as what I have now in a world that doesn't have wizards or when players realize a hat doesn't grant magical abilities and 2) blue seems to be the universal color for magic instead(I still think green!), in which if players see a RED heart, and a BLUE orb, then deduction will lead them to know that the blue must be the magic.

Crono 04-23-2010 08:18 PM

It's blue in Warcraft 3 and HoN too.

Dnegel 04-23-2010 08:24 PM

Quote:

Originally Posted by DustyPorViva (Post 1571635)
- Much text and a big picture -

Mmmh, I remember when my big brother played Diablo 2, I thought those two "orbs" was two diffrent worlds.
The one with the angel was the good place, and the devil was the evil world. I have no idea why I thought they were worlds but meh.

Health is red mostly because of blood. Mana, idk.
Make a brain as a Mana Icon? xD

Also, the new color of your orb looks better. ^^

DustyPorViva 04-23-2010 09:19 PM

http://i42.tinypic.com/6ptd9c.png

Soala 04-23-2010 09:33 PM

This looks great imo.

Elk 04-23-2010 10:24 PM

Very big resolution, should vectorize and scale accordingly :o

Rufus 04-23-2010 10:34 PM

Quote:

Originally Posted by Elk (Post 1571667)
Very big resolution, should vectorize and scale accordingly :o

800x600 is not a big resolution. Saying something like this reminds me of the GUI you made for Zone.

adam 04-23-2010 10:54 PM

Shouldn't be difficult to make it scalable at any rate.

DustyPorViva 04-23-2010 11:33 PM

Quote:

Originally Posted by adam (Post 1571674)
Shouldn't be difficult to make it scalable at any rate.

Without vectors, scaling graphics outside of the rest of the resolution is meh in my opinion. I wouldn't like seeing a 2x pixelled gui over a 1x pixelled background. And I have no interest in turning this into vectors.

adam 04-24-2010 05:22 AM

Quote:

Originally Posted by DustyPorViva (Post 1571690)
Without vectors, scaling graphics outside of the rest of the resolution is meh in my opinion. I wouldn't like seeing a 2x pixelled gui over a 1x pixelled background. And I have no interest in turning this into vectors.

Which is why that option should be clearly labeled "uglify button"

;)

smirt362 04-24-2010 10:47 AM

Looking at it some more, could you differentiate the red colors some more? You can barely tell the difference between the different shades.

Elk 04-24-2010 11:52 AM

Quote:

Originally Posted by Rufus (Post 1571671)
800x600 is not a big resolution. Saying something like this reminds me of the GUI you made for Zone.

You got me there! :)

kia345 04-24-2010 04:31 PM

Quote:

Originally Posted by DustyPorViva (Post 1571650)
img

Unless something else is going at the bottom, I think the health and magic would be better down there. Having everything at the top with an empty bottom looks cluttered, but having the bottom filled up doesn't change much because that's pretty commonplace, even outside of games.

DustyPorViva 04-24-2010 07:30 PM

Quote:

Originally Posted by kia345 (Post 1571864)
Unless something else is going at the bottom, I think the health and magic would be better down there. Having everything at the top with an empty bottom looks cluttered, but having the bottom filled up doesn't change much because that's pretty commonplace, even outside of games.

Chances are there will be some other things at the bottom. Either way, I've contemplated it on the bottom... nothing is final as I'll move things around as I see fit.

anubis_wing 05-04-2010 08:11 PM

The rim doesn't seem quite right, it's like you're trying to go for a glass type thing but it's just not doing it. I dunno. As for the inside, make it pop, seems flat.

Goboom 05-25-2010 10:28 PM

Dusty: Do green + add a little depth. >_<

You could also do a top hat. >_<

http://farm4.static.flickr.com/3630/...191e7af5b0.jpg


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