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don't merely suggest starting a server, and i'm not just talking to aeko. don't disregard philosophical posts that try to look into what the goal of the server would be, that is directed at aeko. i've seen how people tend to start their servers, and it goes exactly how you're suggesting to start it: some guy suggests making a server, with no plan for it at all: another guy comes along willing to pay for a server and (maybe) does one part of a staff job, being hopeful that other people will work with them, and really has no direction or layout for it at all. i realize that nothing is really set, but you should approach the starting of this server from a different standpoint: one with more enthusiasm, more positive flow, which i just did not detect from your posts if you're really interested in starting up a server, you should post some guidelines as to what it would be: what would the server you would work on look like? what would it allow players to do? what would it allow you to do? |
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I will disregard philosophical posts because they do offer nothing more than an all knowing point of view -.-.... " you can offer GFX but GFX of what exactly? you said you'd be manager, so are you looking to be directed or are you looking to direct? you said you'd work on a RPG server, but what does that mean?" Are those seriously questions that need to be asked? You couldn't think of the answers yourself, or are you trying to complicate things? I said GFX, that means I will help gfx things for the server. I said I would manage, that means I have ideas and plans and the knowledge of what basically needs to be done. I have no idea on how to put "I will work in on an rpg server" in simpler terms for you. Really, you're just making it harder. I said I would do those things, all I need are more people to agree to help and work on it with me before we can agree on some Rpg'ish qualities and get started on it. "if you're really interested in starting up a server, you should post some guidelines as to what it would be: what would the server you would work on look like? what would it allow players to do? what would it allow you to do?" I'm not going to waste time and explain something I want when I'd rather take the time and see what the collaborative group wants. |
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here's a tip: someone has to start the flow of ideas, so why not you? |
Thanks to Imperialstic for being the only one to notice my post.
Don't think of this as a project, more as Graal Revival. We all agree we enjoy playing graal but without new content the game could get shut down, considering not as many people playing anymore. iPhone brings people in, however I don't feel there is enough advertising in-game for the PC version. -- I'd like to see this done, You really dont even have to buy a server until you get all the content done because of how many resources we have as a community (Ex: Test Bed) I honestly think looking at this as a collab would work better then as a project |
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If I came up with all the idea's and designs myself, it would be me starting up an rpg server doomed to fail, rather than offering to host a new rpg server that we could collaberate idea's and designs into. Here's a tip (since you are starting to piss me off a little o.o... ) : Ask the questions to yourself and see if you can't think of an answer. |
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You DO need to plan out a server in order for it to be successful. Some may disagree with me, but as an example, from the complexity of Zodiac's scripts, I honestly don't think that Yen could have just slapped all that together without any direction other than knowing he is making an RPG server. There are scripts, which are required to work scripts, which are required to work other scripts and it goes much deeper than that. If he just sat down, hired a LAT and GAT and started scripting, it definitely would not have worked out as well in my opinion (maybe I am wrong but there almost had to have been planning involved). As an example: he contacted me on AIM at one point while I was Manager, attempting to get me to make changes to the server and add things he had planned out. Naturally I said no, it being Yen who was globally banned at that point, but that is not the point. The point is: He had it planned out perfectly. He had all the scripts finished already, just needing to be uploaded. He had all the graphics, ganis and levels that were required already made. From what he was saying, I got the feeling that this was already planned in the early stages of Zodiac and would have been implemented had he not gotten himself into trouble with just about everybody and gotten himself banned. There are other examples, but Zodiac just sticks out as one server, that looking at it from experience, I feel could not have been started or released without thorough planning. Just my two cents. |
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and for the record, and while i deleted my post and revoked my guidance; i can and have answered all of these questions when i worked on armageddon. in fact, it was the very first thing i did |
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"I'm not going to waste time and explain something I want when I'd rather take the time and see what the collaborative group wants." I only started this simple idea to see who would actually do anything. Now all I've seen is people argue about how I should go about handling what I now don't even plan to make, as hiro was the only one that offered any help other than offering me advice about how to go about doing something -.- |
Alright, well I talked with Aeko a bit via. PM.
I don't mean to tell anyone "Never make a UC server." I think it is more about the risks. Is it worth it to risk banking time and effort on something like that succeeding? Personally, I would choose to invest time into already-made projects that have been around, and have proven that they work. |
Aeko, personally I think that you offering to buy a server for people to collab on a server with was a rather nice gesture. But really I don't think you would've been promoting any type of "collaboration" by defining it as the type of server that you want to be.
Obviously you're probably going to try to bring up the argument of "Well, I'm paying for the server so I should be able to choose the type of server it should be". But really if any collaboration should be created within this thread I think it should be something "Outside of the box". I honestly wouldn't want to see some type of "Graal Revival" project and than as soon as that project starts and the ideas begin flowing it's already labeled as "Zodiac RPG style" or "RPG" or anything of the sort, I would really love to see something new, different, and innovative brought to the table. But unfortunately it seems that apparently no one can do this as it seems everyone that plays Graal is stuck in some type of void where if they create a server they lack to imagination to try and create a different styled/themed server. I don't know but if anyone decides that they want to create something different and wants to begin forming a team, let me know the plans and if all seems fine and dandy I'd surely be willing to hop on the band wagon. ^^ |
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classic is UC
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Classic is dead.
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Point proven, anyone? lol. |
what you need is a server with full time paid staff. paid to be on every day. make constant updates. paid to work. maybe just maybe graal could take the approach other online games take :O!!!
thats the only way graal will ever have a steady player base now that its just a washed up game no one really plays anymore |
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