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-   -   Classic Graal for iPhone (https://forums.graalonline.com/forums/showthread.php?t=134257310)

Crono 02-25-2010 10:39 PM

Quote:

Originally Posted by Spark910 (Post 1558835)
The whole Zelda thing is an ongoing issue, which have two relevant points with iphone:
1) The more people who see it, the more who may complain. Or rather, the more Nintendo (or whoever) may have a reason to care if it's seen as a big thing that they should be getting some royalties for. I'm not saying they should, but there are a lot of similarities that could be of issue.
2) Apple are sensitive about their apps, not adding many for stupid reasons or removing them in seconds. If there are direct copies or very similar graphics in the app then I'm sure a complain or two would have it taken off the appstore rather quickly. Best to avoid it considering the growth and popularity of the app.

Changing a few relatively decent tiles to completely un-matching and (in the case of the cliff) horrible ones is not the right direction to go. Graal has more in common with Zelda than simply tiles, so Nintendo would still have it's reasons to whine. Should this ever be a problem it's going to go down anyway.

There's also no excuse for some scrubby LAT(s) to be trying to LAT and ruining everything they touch. Burger Refuge looks horrid and I can imagine future updates ruining Classic. This was my original point, the graphics are funny but the main point of my post was the fact that oldschool areas are being re-LATed (and not even properly at that). Before anyone goes "LOL CRNO Y U NO HELP" I actually showed some interest but some guy has personal issues with Rufus that apparently affects me somehow.

Mark Sir Link 02-25-2010 11:41 PM

crno y u no help

Vima 02-25-2010 11:45 PM

Out of curiousity, who is staff on Graal Classic Iphone? I thought it mainly was Stefan, Unixmad & Skyld?

Crono 02-26-2010 12:32 AM

Quote:

Originally Posted by Vima (Post 1558892)
Out of curiousity, who is staff on Graal Classic Iphone? I thought it mainly was Stefan, Unixmad & Skyld?

http://forums.graalonline.com/forums...&postcount=501

Nataxo 02-26-2010 12:33 AM

Quote:

Originally Posted by Vima (Post 1558892)
Out of curiousity, who is staff on Graal Classic Iphone? I thought it mainly was Stefan, Unixmad & Skyld?

Developers:

Stefan
Xor
Skyld
fp4
Azrael

GPs:

Azrael
iPanda
Jezzle
Nataxo
Gabriel
Akeon
Anti
Miror
oranrene
moses

EDIT: crono won :/

Crono 02-26-2010 01:24 AM

Quote:

Originally Posted by Nataxo (Post 1558904)
EDIT: crono won :/

Only quoted you so we're both winners. :]

Admins 02-26-2010 01:39 AM

Quote:

Originally Posted by Crono (Post 1558919)
Only quoted you so we're both whiners. :]

Corrected.

Luda 02-26-2010 01:45 AM

Quote:

Originally Posted by Stefan (Post 1558923)
Corrected.

x_x

Ares 02-26-2010 02:43 AM

we all go to heaven, even enemies may

Mark Sir Link 02-26-2010 04:37 AM

Quote:

Originally Posted by Stefan (Post 1558923)
Corrected.

I don't get it

DustyPorViva 02-26-2010 05:26 AM

Quote:

Originally Posted by Mark Sir Link (Post 1558951)
I don't get it

He called them whiners. I still don't get it either, though.

Dark_Zeratul101 02-26-2010 05:37 AM

Apparently, whiners are evil and should be wiped out for the good of France.

Crono 02-26-2010 12:51 PM

Quote:

Originally Posted by Stefan (Post 1558923)
Corrected.

LOL

also you just called nataxo a whiner when she did nothing, apologize

Admins 02-26-2010 03:05 PM

It was more directed to some other people yes. I don't get it why some people are just sitting there and complaining about everything, sounds like some old sad grandma/pa.
We reached more than 1000 players on one server yesterday evening :D Plus 160 on the tutorial server.

Vima 02-26-2010 03:25 PM

Congratulations!!
Who won the betting? I think it was Soala? :p

Demisis_P2P 02-26-2010 04:39 PM

Quote:

Originally Posted by Stefan (Post 1559047)
We reached more than 1000 players on one server yesterday evening :D Plus 160 on the tutorial server.

Cool. So you guys are happy with the success of the iPhone version? When can we expect to see a similar deal for the PC version? $2.49 for lifetime classic.

Deas_Voice 02-26-2010 05:12 PM

o.O congrats!

12171217 02-26-2010 06:04 PM

The rocks in the water look like, really bad.

The only thing I don't mind is the interior of the spar arena.

Crono 02-26-2010 06:27 PM

Quote:

Originally Posted by Stefan (Post 1559047)
I don't get it why some people are just sitting there and complaining about everything, sounds like some old sad grandma/pa.

Because the content is obviously causing an upset.

12171217 02-26-2010 07:05 PM

Quote:

Originally Posted by Crono (Post 1559084)
Because the content is obviously causing an upset.

And obviously the logic is, "Instead of listening to the real Graalians and fixing the content, let's mock them for giving feedback!"

Crono 02-26-2010 08:41 PM

Quote:

Originally Posted by 12171217 (Post 1559091)
And obviously the logic is, "Instead of listening to the real Graalians and fixing the content, let's mock them for giving feedback!"

ya, it's ok tho i like it when they try to interact with us. it's so much nicer than them completely ignoring everyone here. :redface:

Dnegel 02-26-2010 08:44 PM

Nice work Graal Iphone!

1337 people next? ^^

salesman 02-26-2010 09:43 PM

Some of those tiles aren't too bad, but the cliffs, rocks, trees, bushes, and signs are disgusting. I can understand why you would want to change them, but don't use the first crappy tiles you can just get for the sake of change.

Nataxo 02-26-2010 10:39 PM

Quote:

Originally Posted by 12171217 (Post 1559091)
And obviously the logic is, "Instead of listening to the real Graalians and fixing the content, let's mock them for giving feedback!"

Just because they play on the iphone makes them less graalians?:/

DustyPorViva 02-26-2010 10:40 PM

They're iGraalian's.

DarkCloud_PK 02-26-2010 11:14 PM

All and all, our opinions as PC Graal players on classic iPhone are moot to the developers to be perfectly honest. Its a completely different market targeted here, the iPhone players, who unlike us, are a hefty majority of Graal 'virgins'. Whatever direction that brings players in and have graal be successful in that market is going to be the direction it goes in.

I'm not saying those tiles aren't godawful, because they are. For the most part though, that's just another opinion here from another developer who has spent years on the PC version of this game. Unlike experienced PC players and devs, iPhone players don't really know the technical and development aspects of anything about this game. They don't know what this game really is or what it used to be, like we do.

Just in general, this is a different breed and generation of players altogether, so their opinions of content in general is going to be different. To new players, the graphics might look like an upgrade from what we used as default pics1.png since like 2002-2003.(i don't remember when tbh, whenever they did the major changes to the trees and stuff)

In essence, you could call this a rebirth of Graal on a different platform. Things obviously aren't going to be the same this time around. Look how the PC version turned out after awhile anyway, so I hope it doesn't go the same this time around.

Stefan shouldn't be calling us whiners though, we are trying to give him our feedback on things, albeit communication could be more polite on both sides, but calling people giving negative feedback about stuff "whiners" isn't very professional, even if you don't care about what the PC players think of what should be done on the iPhone server.

So the real question is, what those iPhone players think of everything that is being added or changed from what we are used to?

Nataxo 02-26-2010 11:39 PM

Quote:

Originally Posted by DarkCloud_PK (Post 1559154)
So the real question is, what those iPhone players think of everything that is being added or changed from what we are used to?

They feedback their opinion quite frequently. In fact in the news we asked them for their feedback on the new levels.

DarkCloud_PK 02-26-2010 11:42 PM

Quote:

Originally Posted by 12171217 (Post 1559091)
And obviously the logic is, "Instead of listening to the real Graalians and fixing the content, let's mock them for giving feedback!"

We're all "Graalians". There are no real or fakes.
I don't know how you can't consider them Graalians, they're just playing a different server on a different device.
Different platform, different server, a lot of differences in general.
Also it is becoming a lot more successful than Graal ever has been previously.

As of now though, that's their server, a very successful one as far as players go, and unless you also an an iPhone player as well, you're not even a part of the server.

So my question to you is, why should they listen to us about a server we have nothing to do with?

Only thing I can think of is because we have more knowledge and experience about this game, but I don't even know who the hell you are.

Why do you expect people to listen to you about something you're not a part of and have nothing to do with?

DarkCloud_PK 02-26-2010 11:43 PM

Quote:

Originally Posted by Nataxo (Post 1559160)
They feedback their opinion quite frequently. In fact in the news we asked them for their feedback on the new levels.

That's the feedback that ultimately matters. I've always been an advocate of a server listening to its players. So I hope the tiles and gfx get changed if the general opinion of them are negative as they are here.

Admins 02-26-2010 11:48 PM

Quote:

Originally Posted by DarkCloud_PK (Post 1559154)
because they are

Quote:

Originally Posted by DarkCloud_PK (Post 1559154)
"whiners"

It's nice that people prefer my tiles over the much superior tiles from the newworld project, but it's impossible to ignore everything that has been said on more than two pages and just do a normal conversation acting like the other side is actually caring about what you say. Some people on this forum have such a narrow view on things that it's almost laughable. Why not actually talking about what is fun and what is not fun about Classic iPhone instead of comlaining over and over again about stuff that has nothing to do with the Classic iPhone project.

See the Classic PC project: Some people were complaining over and over again that Classic needs a client-side hit detection and ignored the fact that it needs to go back to the original gameplay and create new stuff like quests instead of talking about details no one cares about. It's like 'OH NO! THERE IS A TILE ERROR!" when you could just play or work on your own interesting Graal server project.

I hope the discussion can go back to the topic :D

Elk 02-27-2010 12:03 AM

Quote:

Originally Posted by Stefan (Post 1559164)
It's nice that people prefer my tiles over the much superior tiles from the newworld project, but it's impossible to ignore everything that has been said on more than two pages and just do a normal conversation acting like the other side is actually caring about what you say. Some people on this forum have such a narrow view on things that it's almost laughable. Why not actually talking about what is fun and what is not fun about Classic iPhone instead of comlaining over and over again about stuff that has nothing to do with the Classic iPhone project.

See the Classic PC project: Some people were complaining over and over again that Classic needs a client-side hit detection and ignored the fact that it needs to go back to the original gameplay and create new stuff like quests instead of talking about details no one cares about. It's like 'OH NO! THERE IS A TILE ERROR!" when you could just play or work on your own interesting Graal server project.

I hope the discussion can go back to the topic :D

Gut gesagt XD aber sowas von recht

Crono 02-27-2010 12:11 AM

Quote:

Originally Posted by Stefan (Post 1559164)
Why not actually talking about what is fun and what is not fun about Classic iPhone instead of comlaining over and over again about stuff that has nothing to do with the Classic iPhone project.

So instead of complaining about updates that make the server uglier we should repeat why we love Graal so much? Also there's nothing superior about the NW cliff tiles. Maybe have a GDT edit the colors or something idk.

Quote:

Originally Posted by Elk
Gut gesagt XD aber sowas von recht

XD

fowlplay4 02-27-2010 12:22 AM

Well anyone is more than welcome to propose new cliff tiles, or at least a fixed version so they connect properly.

xAndrewx 02-27-2010 12:32 AM

http://www.graalzone.com/

http://answers.yahoo.com/question/in...4160731AAWrvwo
http://www.youtube.com/watch?v=gkifoxfOe5g


interesting

Crono 02-27-2010 12:34 AM

Quote:

Originally Posted by xAndrewx (Post 1559178)

this was before classic iphone :3

xAndrewx 02-27-2010 12:37 AM

oh- lolol

ffcmike 02-27-2010 12:54 AM

Quote:

Originally Posted by Stefan (Post 1559164)
It's nice that people prefer my tiles over the much superior tiles from the newworld project, but it's impossible to ignore everything that has been said on more than two pages and just do a normal conversation acting like the other side is actually caring about what you say. Some people on this forum have such a narrow view on things that it's almost laughable. Why not actually talking about what is fun and what is not fun about Classic iPhone instead of comlaining over and over again about stuff that has nothing to do with the Classic iPhone project.

See the Classic PC project: Some people were complaining over and over again that Classic needs a client-side hit detection and ignored the fact that it needs to go back to the original gameplay and create new stuff like quests instead of talking about details no one cares about. It's like 'OH NO! THERE IS A TILE ERROR!" when you could just play or work on your own interesting Graal server project.

I hope the discussion can go back to the topic :D

I've never played the iPhone server, Xor showed me around once and things have changed since then so can't really comment too much other than from screenshots and videos I have seen and again having to talked to several of the players that had logged onto the PC server (that also happen to think that the tileset changes are "shoddy"), I don't see any reason to believe people are playing it due to any type of solid gameplay, but I believe the one thing it has going for it is quite simply the sheer huge playercount you can interact with.

While it's a little disappointing from a Classic player perspective to see so many with a nickname starting with Apprentice/Co-Leader/General/Leader etc Guilds are something that help encourage player interaction, something that can also be achieved through Sparring, PKing and Events though I don't think much effort has been put towards this yet.

With regards to Quest related content, i'm not sure if there is supposed to be any direction with that but I did notice that yet more of the Classic levels were taken in the form of the Gnome Caves for the tutorial server, this time being from a later date than the initial iPhone level set.
Again I don't know if they're being used or in what capacity but I think you'd have to do alot more than copy those to the server to create a Quest setup that would be attractive.

Something else to consider is Economy related content, Gralats are something that are required for purchasing + furnishing houses, aswell as creating Guilds, yet the only method of obtaining them last I heard seems to be cutting bushes and paying for them with real money which again I can't imagine being very attractive.

You bring up the point about the issue the PC server had with Hit Detection (although there were plenty of other issues that were raised), yet instead of further focussing on types of Community based content, or exploring alternative aspects of gameplay, you yourself seem to have focussed on the pointless and insignificant update of changing the tileset and building appearances, which unlike the Serverside Hit Detection we used to have on Classic no players had actually complained about the tiles used before.

fowlplay4 02-27-2010 02:21 AM

Quote:

Originally Posted by ffcmike (Post 1559185)
you yourself seem to have focussed on the pointless and insignificant update of changing the tileset and building appearances

I suspect Nintendo lawyers had something to do with this, or else they never would of been replaced, and it's just not worth fighting to get kicked off the App Store over some tile gfx.

ffcmike 02-27-2010 02:33 AM

Quote:

Originally Posted by fowlplay4 (Post 1559215)
I suspect Nintendo lawyers had something to do with this, or else they never would of been replaced, and it's just not worth fighting to get kicked off the App Store over some tile gfx.

If true then fair enough, though this doesn't explain why the cliff tiles were replaced as they are not the same as from LTTP whereas castle tiles are exactly the same, and again i'm hearing that most players on iPhone dislike what it has been changed to.

DustyPorViva 02-27-2010 02:40 AM

I find the legal thing baffling as there is absolutely nothing ripped in the slightest. Everything was redone, what could they be sued for?


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