Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Graal Main Forum (English) (https://forums.graalonline.com/forums/forumdisplay.php?f=4)
-   -   Classic Graal for iPhone (https://forums.graalonline.com/forums/showthread.php?t=134257310)

Deas_Voice 01-20-2010 05:35 PM

streety should become a future-teller :0

good job with the iphone Graal, sure is a hugh hit!
now, srsly, can we get some of them to pc graal?
if they know about the PC version, why wont they come here? (p2p instead of f2p, duhh..)

Vima 01-20-2010 05:37 PM

Quote:

Originally Posted by Stefan (Post 1551415)
New record of 501 players on a single server :D

Congrats! =)

Mark Sir Link 01-20-2010 08:46 PM

if they really wanted to lure players into the PC client they could release optional side quests that can only be completed on the PC client.

Still waiting for new PC client.

Spark910 01-20-2010 10:20 PM

Quote:

Originally Posted by Stefan (Post 1551415)
New record of 501 players on a single server :D

That's impressive! :cool:

Kamaeru 01-22-2010 06:06 PM

2k1 pls

re-release it as a 2011 version

actually scratch that, i don't have an iphone

i hate you, turncoat nazi

at least bring back the controversial lynching post from behind the courthouse

WarLord2004 01-22-2010 09:21 PM

Person who did levels should shoot himself :-p

Anyways hope it gets a update, players seem to be idle.

DarkCloud_PK 01-22-2010 11:29 PM

the day pc players are able to log onto the iPhone Classic server, is the final nail in the coffin of the actual Classic server.

i could see UN getting decimated by it too.

DarkReaper0 01-22-2010 11:44 PM

Quote:

Originally Posted by Mark Sir Link (Post 1551456)
if they really wanted to lure players into the PC client they could release optional side quests that can only be completed on the PC client.

Still waiting for new PC client.

Which I assume will then be used for advertising on the iphone server, right?

....right?

...........RIGHT?!


.....one server doesn't need 500 people, especially when they don't even realize there's a slightly better PC version.

xnervNATx 01-23-2010 02:02 AM

if i had an iphone :x

dam

Mark Sir Link 01-23-2010 03:11 AM

Quote:

Originally Posted by DarkReaper0 (Post 1551789)
Which I assume will then be used for advertising on the iphone server, right?

....right?

...........RIGHT?!


.....one server doesn't need 500 people, especially when they don't even realize there's a slightly better PC version.

I saw an excess of periods in this post and decided I probably shouldn't read it.

I should have stuck with my gut feeling.

12171217 01-23-2010 03:46 AM

Quote:

Originally Posted by Mark Sir Link (Post 1551831)
I saw an excess of periods in this post and decided I probably shouldn't read it.

I should have stuck with my gut feeling.

I saw an excess of arrogance in this post and decided I probably shouldn't read it.

I should have stuck with my gut feeling.

MysticX2X 01-23-2010 03:48 AM

Quote:

Originally Posted by DarkCloud_PK (Post 1551786)
the day pc players are able to log onto the iPhone Classic server, is the final nail in the coffin of the actual Classic server.

i could see UN getting decimated by it too.

Unless they actually release content worth playing. I don't even see the real Classic server coming back anyways.

12171217 01-23-2010 03:54 AM

Quote:

Originally Posted by MysticX2X (Post 1551834)
Unless they actually release content worth playing. I don't even see the real Classic server coming back anyways.

Same can be said about the iPhone server. What's there to do right now? Even less than you can do on the real Classic server.

LordSquirt 01-23-2010 03:56 AM

Quote:

Originally Posted by 12171217 (Post 1551835)
Same can be said about the iPhone server. What's there to do right now? Even less than you can do on the real Classic server.

Not true. You can talk to people on the iPhone server, and you can't do that on the regular classic server!

DarkCloud_PK 01-23-2010 04:10 AM

Quote:

Originally Posted by 12171217 (Post 1551835)
Same can be said about the iPhone server. What's there to do right now? Even less than you can do on the real Classic server.

the large amount of players to interact with is some of the best content this game as a whole can offer

MysticX2X 01-23-2010 04:29 AM

Quote:

Originally Posted by 12171217 (Post 1551835)
Same can be said about the iPhone server. What's there to do right now? Even less than you can do on the real Classic server.

Like Squirt and DC have said, there is a much larger community that makes it more fun without the abundance of actual content.

12171217 01-23-2010 05:50 AM

Quote:

Originally Posted by MysticX2X (Post 1551841)
Like Squirt and DC have said, there is a much larger community that makes it more fun without the abundance of actual content.

I consider that a problem, though.

It's not fun for me. I don't enjoy running around as "CrAASh MCNUGGET .-*LEADER*-. [tEh iPhOWN sQuAd]".

superzx14 01-23-2010 06:18 AM

The game doesn't run very well on my iTouch. It's a first generation iTouch anyways.

MysticX2X 01-23-2010 09:56 PM

Quote:

Originally Posted by 12171217 (Post 1551848)
I consider that a problem, though.

It's not fun for me. I don't enjoy running around as "CrAASh MCNUGGET .-*LEADER*-. [tEh iPhOWN sQuAd]".

I would. Anyways I'm sure progressive updates will come as they have already been doing. The point is that iphone graal would dominate any graal server

DustyPorViva 01-23-2010 10:03 PM

While a 500 playercount is impressive and all that, and certainly cool to brag about... is it really worth the strain on the server and players? How would something like having dual servers work out? 250 players on each server, with synchronized data(your account data is shared between them, so you don't lose progress between the two servers). I mean, seriously... is 250 players REALLY that different than 500, in the grand scheme of things? It's still a crap load of players, more than enough to establish a fun community with. Such a set-up could probably help with a lot of the lag and such that the servers might be handling processing all that data.

I mean, if the servers can handle the 500 playercount find then by all means dismiss this. I have no interest to splitting a server that is having no lag problems.

Crono 01-23-2010 10:08 PM

wish they'd play the real graal 2

12171217 01-23-2010 10:13 PM

Quote:

Originally Posted by DustyPorViva (Post 1551971)
While a 500 playercount is impressive and all that, and certainly cool to brag about... is it really worth the strain on the server and players? How would something like having dual servers work out? 250 players on each server, with synchronized data(your account data is shared between them, so you don't lose progress between the two servers). I mean, seriously... is 250 players REALLY that different than 500, in the grand scheme of things? It's still a crap load of players, more than enough to establish a fun community with. Such a set-up could probably help with a lot of the lag and such that the servers might be handling processing all that data.

I mean, if the servers can handle the 500 playercount find then by all means dismiss this. I have no interest to splitting a server that is having no lag problems.

With everything so community-based, since there's no real content, players might piss themselves crying.

DustyPorViva 01-23-2010 10:14 PM

Quote:

Originally Posted by 12171217 (Post 1551974)
With everything so community-based, since there's no real content, players might piss themselves crying.

That's the thing though, 250 is still way more than enough to have an established community. This is something done in just about every other MMO out there to lessen the server loads. To ease the pain, could have the 'server list' show how many of your friends are connected to each server.

SKJF91 01-23-2010 11:59 PM

Server 1 <--> Server 2 (Communicates with each other and syncs data)

250 Players -> Server 1 -> Synchronizes to -> Server 2
250 Players -> Server 2 -> Synchronizes to -> Server 1

And in the end, this is completely pointless. I don't think 500 players is that many players.

DustyPorViva 01-24-2010 12:03 AM

Quote:

Originally Posted by SKJF91 (Post 1551997)
Server 1 <--> Server 2 (Communicates with each other and syncs data)

250 Players -> Server 1 -> Synchronizes to -> Server 2
250 Players -> Server 2 -> Synchronizes to -> Server 1

And in the end, this is completely pointless. I don't think 500 players is that many players.

To Graal it is. Also, the only thing it'd synchronize was account data, on a much slower rate than processing all 500 players that are currently on.

cbk1994 01-24-2010 12:06 AM

500+ players is quite a few, especially for servers like Era or Zodiac which have lots of serverside scripts dealing with PKing and such as opposed to using default systems.

DustyPorViva 01-24-2010 12:13 AM

Quote:

Originally Posted by cbk1994 (Post 1551999)
500+ players is quite a few, especially for servers like Era or Zodiac which have lots of serverside scripts dealing with PKing and such as opposed to using default systems.

And look how bad they lag :P

SKJF91 01-24-2010 12:14 AM

Quote:

Originally Posted by DustyPorViva (Post 1551998)
To Graal it is. Also, the only thing it'd synchronize was account data, on a much slower rate than processing all 500 players that are currently on.

I was talking about allowing 500 active players on at the same time through multiple servers

DustyPorViva 01-24-2010 12:21 AM

Quote:

Originally Posted by SKJF91 (Post 1552002)
I was talking about allowing 500 active players on at the same time through multiple servers

Ya, there'd still be 500 players, but the load would be widely distributed between two servers, thus less stress on the individual servers. In no way is 250 players the same as 500 players. Like I said though, I guess it depends on how well the server can actually handle these players.

Immolate 01-24-2010 01:50 AM

Could just use some sort of mini-cluster of servers to balance the load.

xnervNATx 01-24-2010 02:36 PM

would be great to add a NEW server on the iphone, its would attract way more people

Grey 01-24-2010 05:15 PM

Quote:

Originally Posted by xnervNATx (Post 1552078)
would be great to add a NEW server on the iphone, its would attract way more people

I doubt people really know the difference. I'm sure Classic is new to most of these people. :confused:

If you meant adding another server, I doubt it would attract more people. It might be better at keeping people than the Classic iPhone server is if it was executed properly.

OasaTor_PK 01-25-2010 03:21 AM

I've been logging on here and there while at work or in bed and it seems interesting and rejuvenating to actually see players involved in the community rather then rambling and babbling about how good it used to be.

All though the median age is most likely around 11, and everyone is a god damn knight of the brotherhood or pizza delivery guy its neat to just go chat it up. I am looking forward to some events and stuff.

Who remembers burning down the building that used to stand where the spar arena is, oh I do!

amonrabr 01-25-2010 08:26 PM

1 Attachment(s)
Hello people, long time no post here..

I found on Itunes then I started playing again on Iphone.. My screen 636 players online X.x

Its sad that iphone takes too much time to type the text and chat.. but its a really nice version of graal.

Crono 01-25-2010 09:14 PM

omfg amon ra

also, the nostalgia is killing me

Dnegel 01-26-2010 12:09 AM

Quote:

Originally Posted by amonrabr (Post 1552326)
Hello people, long time no post here..

I found on Itunes then I started playing again on Iphone.. My screen 636 players online X.x

Its sad that iphone takes too much time to type the text and chat.. but its a really nice version of graal.

Holy graal!

Look at all those juizy noobs!!! <3

I think im falling in love with the Iphone version, I NEED an Iphone or Itouch!

maximus_asinus 01-26-2010 01:11 AM

hurry up and enable access to PC users!

SwimChao 01-26-2010 01:14 AM

Just thought you might be interested to know that the highest player count peek so far is: 628 players

fowlplay4 01-26-2010 01:16 AM

Quote:

Originally Posted by SwimChao (Post 1552375)
Just thought you might be interested to know that the highest player count peek so far is: 628 players

The screen a few posts above kinda contradicts this.

SwimChao 01-26-2010 01:22 AM

Whoops!! :blush: I've been following statistics.graal, and since it updates every X amount of time, it probably didn't receive that info.

My bad, I'll have to check the log itself from now on. :(

(The point is, it's breaking 600!!)


All times are GMT +2. The time now is 03:16 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.