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-   -   Classic Graal for iPhone (https://forums.graalonline.com/forums/showthread.php?t=134257310)

fowlplay4 01-14-2010 11:16 PM

Quote:

Originally Posted by James (Post 1550428)
plx enable classic iphone for graal on pc

The PC has such a significant advantage over the iPhone, it would ruin any kind of PvP experience for the iPhone. I.e: In a spar you can hit them and already be on the other side of them before they're finished getting knocked back.

DustyPorViva 01-14-2010 11:32 PM

Quote:

Originally Posted by fowlplay4 (Post 1550452)
The PC has such a significant advantage over the iPhone, it would ruin any kind of PvP experience for the iPhone. I.e: In a spar you can hit them and already be on the other side of them before they're finished getting knocked back.

I believe he plans to when v6 is released though, to try to get the two communities more involved(viral marketing sort of thing?).

Admins 01-15-2010 12:29 AM

Quote:

Originally Posted by Darklux (Post 1550451)
Hows about an android version?

Graal is already running on Android, will eventually release it soon. We are still waiting for the Nexus One (only have two G1s right now) :D

Quote:

Originally Posted by fowlplay4 (Post 1550452)
The PC has such a significant advantage over the iPhone, it would ruin any kind of PvP experience for the iPhone. I.e: In a spar you can hit them and already be on the other side of them before they're finished getting knocked back.

Actually on iPhone you are slightly faster right now (0.6 instead of 0.5) and can beat PC players as long as you are not a complete newbie.

Stephen 01-15-2010 12:45 AM

Quote:

Originally Posted by Stefan (Post 1550463)
Graal is already running on Android, will eventually release it soon. We are still waiting for the Nexus One (only have two G1s right now) :D

Exciting stuff. QuattroPlay will be released to work on all platforms?
Quote:

Originally Posted by Stefan (Post 1550463)
can beat PC players as long as you are not a complete newbie.

^^

SKJF91 01-15-2010 12:57 AM

Quote:

Originally Posted by Stefan (Post 1550463)
Actually on iPhone you are slightly faster right now (0.6 instead of 0.5) and can beat PC players as long as you are not a complete newbie.

Is this going to be changed when the server is opened for non-ipod players as well?

DustyPorViva 01-15-2010 12:59 AM

Quote:

Originally Posted by SKJF91 (Post 1550467)
Is this going to be changed when the server is opened for non-ipod players as well?

Like...? PC players? Not following what you're asking. It would completely defeat the purpose if he made PC players faster as well.

Rufus 01-15-2010 01:02 AM

If they're opening the Classic iPhone server to PC players too, what is going to be the purpose of the Classic that is under construction?

fowlplay4 01-15-2010 01:05 AM

Quote:

Originally Posted by Stefan (Post 1550463)
Actually on iPhone you are slightly faster right now (0.6 instead of 0.5) and can beat PC players as long as you are not a complete newbie.

The amount of control is much greater than the iPhone, and the performance hit they suffer compared to the PC client allows the PC to ez and outrun any iPhone player 1v1.

DustyPorViva 01-15-2010 01:22 AM

Quote:

Originally Posted by fowlplay4 (Post 1550470)
The amount of control is much greater than the iPhone, and the performance hit they suffer compared to the PC client allows the PC to ez and outrun any iPhone player 1v1.

Perhaps an easy way to distinguish PC players from iPhone players can alleviate that some(so iPhone players can avoid sparring with PC players if they want to). Maybe a heart advantage or something as well? I dunno, it's something that can be balanced over time.

Umat 01-15-2010 01:27 AM

or swords take more damage to pc players but equal to other iPhone players.

fowlplay4 01-15-2010 01:48 AM

Quote:

Originally Posted by DustyPorViva (Post 1550472)
Perhaps an easy way to distinguish PC players from iPhone players can alleviate that some(so iPhone players can avoid sparring with PC players if they want to). Maybe a heart advantage or something as well? I dunno, it's something that can be balanced over time.

If it does we'll just do iPhone/Pod only spar rooms, and other things like that.

DustyPorViva 01-15-2010 01:54 AM

Quote:

Originally Posted by fowlplay4 (Post 1550477)
If it does we'll just do iPhone/Pod only spar rooms, and other things like that.

PKing will be the biggest issue(is there even any PKing?) -- it's a form of combat that you don't choose to be in other than being at the wrong places, and an advantage there will probably be the most frustrating.

maximus_asinus 01-15-2010 02:00 AM

Quote:

Originally Posted by Rufus (Post 1550469)
If they're opening the Classic iPhone server to PC players too, what is going to be the purpose of the Classic that is under construction?

This.

Is there an ETA on the opening of the iPhone Classic server to PC players? I would come back to playing if I can play Classic again, and better sooner than later.

Admins 01-15-2010 02:11 AM

We have already said before that it can be interesting to meet PC players with your iPhone/iPod/etc. but right now it's not possible (v5 bugged on the server) and we don't know yet if it's good (more lag, different controls, different communication etc.), so we don't really need to speak yet about such problems.

Nataxo 01-15-2010 02:37 AM

I'd rather play on the PC version at the moment, for some reason my Graal on iPhone is very laggy in the outside... I can barely keep a fight with a Baddie :(.

What can contribute to my lagg problem? my Wi-Fi connection? the ammount of memory left on my itouch??:/

Suggestions are appriciated :P

Nataxo 01-16-2010 05:06 PM

With the lagg update my lagg is gone. *thumbs up* :cool:

Admins 01-16-2010 05:43 PM

Quote:

Originally Posted by Nataxo (Post 1550665)
With the lagg update my lagg is gone. *thumbs up* :cool:

Good to hear :)
We have added an optimization to the gserver to only send updates to players which are visible on the screen, can be configured in the server options (syncdistancex and syncdistancey).

12171217 01-16-2010 08:09 PM

3GS users hold significant advantages. Will anything be done to balance them?

cbk1994 01-16-2010 11:56 PM

Quote:

Originally Posted by 12171217 (Post 1550712)
3GS users hold significant advantages. Will anything be done to balance them?

I hope not. That's like saying players with faster computers will experience less lag than those using slower ones.

Vima 01-17-2010 12:42 AM

Oh My God! Right now 314 players on Graal Iphone Server.
Guys, this is getting insane. Keep up with the good job Stefan!!!

12171217 01-17-2010 01:30 AM

Quote:

Originally Posted by cbk1994 (Post 1550764)
I hope not. That's like saying players with faster computers will experience less lag than those using slower ones.

I meant like adding frameskip support instead of blatent slowdown, to speed up the clients with lower framerates.

SwimChao 01-17-2010 01:31 AM

Quote:

Originally Posted by Vima (Post 1550785)
Oh My God! Right now 314 players on Graal Iphone Server.
Guys, this is getting insane. Keep up with the good job Stefan!!!

We're constantly keeping tabs on the player count while we work, and celebrating every time it breaks the past highest record (atleast I am :blush:).

It's growing almost daily! I personally anticipate it to break 500 players within the next month or two (considering the amount of time it's been out, and the amount of players it has drawn in).

cbk1994 01-17-2010 02:07 AM

I'm amazed Graal can still support 300+ players without crashing :fro:.

Stephen 01-17-2010 02:16 AM

Quote:

Originally Posted by cbk1994 (Post 1550806)
I'm amazed Graal can still support 300+ players without crashing :fro:.

I have traditionally been very critical of Stefan and even his aptitude as a programmer - but if there's one thing I can concede, and even do it proudly, it's that he is very effective at programming lightweight but heavy throughput control structures like the gServer and npcServer. :)

Clockwork 01-17-2010 02:52 AM

So how much longer until they all get bored and dissapear? :o

Stephen 01-17-2010 02:56 AM

Quote:

Originally Posted by Clockwork (Post 1550813)
So how much longer until they all get bored and dissapear? :o

I'm not very informed on Classic iPhone, but presuming they allow chat - users may stick.

It's basically the same mechanism of the original Graal Classic, except in a different generation on a different device. Chatting could help form a pretty solid community, especially if it's easy and convenient to do.

Darklux 01-17-2010 03:55 AM

One question i'd like to ask:

Will we be double charged when the final apps are out, or will a subscribtion be sufficient?

Nataxo 01-17-2010 09:13 PM

^ I have a similar question:

Eurocenter released classic+ today, it includes the customization pack plus the future house update for 1$, same price for the customization pack on the first app :(

how will we get the house update????

fowlplay4 01-17-2010 09:19 PM

The house update will become available in the shop when it's ready for those without the Classic+ client.

When the house update is ready, there will be a news article/notification and with the how and where.

CremisiSteam 01-17-2010 09:20 PM

Question... If I got this would I be able to use my current graalonline account? (The one I have stuff on?)

I know that you can't connect to other servers yet (till more are made for this) but could you use that account?

Or do we have to make an entirely new one?

fowlplay4 01-17-2010 09:22 PM

Currently when you login, to quicken the process to get in game you're automatically logged into a pc:account (guest). There are plans to introduce an accounts system so you can play your same account on multiple iPhones and maybe even on the PC.

12171217 01-17-2010 09:43 PM

Quote:

Originally Posted by Nataxo (Post 1550947)
^ I have a similar question:

Eurocenter released classic+ today, it includes the customization pack plus the future house update for 1$, same price for the customization pack on the first app :(

how will we get the house update????

I might buy Classic+ instead of buying the house update separately, since I already bought the customization pack, maybe there will be more perks with Classic+ in the future. Might be a good investment :p

Otherwise, it seems entirely pointless to separate it into two apps.

CremisiSteam 01-17-2010 09:47 PM

Still though. I would rather use my current account than make an all new account all over again. (I have 2 accounts already... I got an extra when zodiac had the 5 char limit... I wanted more slots)

Nataxo 01-17-2010 09:49 PM

Quote:

Originally Posted by 12171217 (Post 1550953)
I might buy Classic+ instead of buying the house update separately, since I already bought the customization pack, maybe there will be more perks with Classic+ in the future. Might be a good investment :p

Otherwise, it seems entirely pointless to separate it into two apps.

:/ this disturbs me, so it was kind of pointless to buy the customization pack on the first app?

I don't want to buy the classic+ right now because I bought the customization pack already. I'm just wondering how will they offer people like me the house update

TheJames 01-17-2010 10:13 PM

Question as well..

when will us non-iphone users be able to log on the server as a player to play with all the iphone people and convince them to play :]

Im contemplating buying an iphone just for the soul fact of 300 players on a server!

DustyPorViva 01-17-2010 10:20 PM

Quote:

Originally Posted by TheJames (Post 1550960)
when will us non-iphone users be able to log on the server as a player to play with all the iphone people and convince them to play :]

This has been addressed so many times in this thread.

TheJames 01-17-2010 10:23 PM

Oh.. well I didn't see an answer

Stephen 01-17-2010 10:35 PM

Quote:

Originally Posted by TheJames (Post 1550964)
Oh.. well I didn't see an answer

Here's the answer - I was curious too.
Quote:

Originally Posted by Stefan (Post 1550481)
We have already said before that it can be interesting to meet PC players with your iPhone/iPod/etc. but right now it's not possible (v5 bugged on the server) and we don't know yet if it's good (more lag, different controls, different communication etc.), so we don't really need to speak yet about such problems.


TheJames 01-17-2010 10:51 PM

Ah cool, thanks

cbk1994 01-17-2010 11:10 PM

Quote:

Originally Posted by 12171217 (Post 1550953)
Otherwise, it seems entirely pointless to separate it into two apps.

I agree... all that does is make it harder on them to update the apps (one might lag behind in the approval process, for example). It would've been much better simply sold as an in-app purchase.


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