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View Full Version : "Cheat program" detection


Crow
08-27-2007, 01:49 AM
Well, it's kinda annoying. The way Graal is detecting stuff and then closing your client is just wrong. I mean, I sometimes need my memory editor, while playing Graal (or better say, idling at Graal). I want to know how easily I could cheat in my game when I'm currently working on it, and sometimes also cheat in several other, offline games. What's wrong with having a memory editor together with Graal? :confused:

Horrified
08-27-2007, 02:03 AM
How about we just don't "cheat".

yeah sorry for ruining your "fun", but I doubt the makers of the game made it so you could go and edit it and run through it in a second...

Crow
08-27-2007, 02:08 AM
Did you read my post? You could easily add detection if the game's memory was changed, why kill the client if I just open a memory editor.

Horrified
08-27-2007, 02:09 AM
Did you read my post? You could easily add detection if the game's memory was changed, why kill the client if I just open a memory editor.

Why cheat on anything in the first place

That was the meaning of my post, yesyes.

Admins
08-27-2007, 02:11 AM
We don't need to discuss that here. Don't use such tools when playing Graal, it's a lame excuse when you are saying that you needed it for other stuff.