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hampy
02-23-2007, 12:01 AM
Lack of events has caused event coins to raise in value from 20 diamonds to 30-35+ this is crazy... I thought we were told that more event coins would be put into the market especially since the new items came available in the coin shop, how are players supposed to craft these items if they have to pay this over the top price?

Some people will agree that more ECs should be released/more EMs should be hired and some will disagree because they are glad that they can now sell ECs for more... I am complaining about the amount of ECs which are being evented off, the amount needs to increase..

Note, I am not trying to pick a fight with any of the current EMs for not giving out enough ECs, I realise you only get given a certain amount of them and blah x_x

More ECs, discuss

cyan3
02-23-2007, 12:05 AM
I agree, i had to buy 18 Event Coins for a Inf sword today if i didin't i will have never gotten the Event Coins.

Felix_Xenophobe
02-23-2007, 12:06 AM
More EMs and more coins to play with. Either that or lower the prices in the ecshop. And some cheaper items in the shop (1-10ec).

Gothika
02-23-2007, 12:07 AM
I think more ECs would be cool. Especially with the new Items.. I had to buy Gale armour because there isn't 75 Event Coins knocking around to be sold.
And no way would I pay 30-35 for each of those.

hampy
02-23-2007, 12:15 AM
I just talked to a few people on GK and they seem to agree, I would like to see other peoples opinions though.

More EMs and more coins to play with. Either that or lower the prices in the ecshop. And some cheaper items in the shop (1-10ec).
Yes that would be nice, although I think some people may find it unfair if the items they have made reduce in price now... hmm well GK need more EMs thats certain, I would also like to see cheaper items as you said 1-10 ECs, that would be nice for newer and poorer members, anyway it would be good if we could get a large scale debate here while Sam is gone so he is overwhelmed with the response when he gets back :D

Gothika
02-23-2007, 12:21 AM
They wouldn't need to reduce the price of items if they just event off more ECs. If I remember correctly, they did say they were going to event off a lot of EC's to help people get the items.. Well from what I can see. Only 4 rare expensive items have been bought from the event shop since it got updated.
1 Black helm, 1 pheonix shield and 2 gale armours.

Googi
02-23-2007, 12:31 AM
Some of the price of making event items should be converted to diamonds. For example, instead of it costing 45 ECs for Phoenix Shield, make it cost 15 ECs and 600 dias.

hampy
02-23-2007, 12:32 AM
They wouldn't need to reduce the price of items if they just event off more ECs. If I remember correctly, they did say they were going to event off a lot of EC's to help people get the items.. Well from what I can see. Only 4 rare expensive items have been bought from the event shop since it got updated.
1 Black helm, 1 pheonix shield and 2 gale armours.
Yeah thats exactly my point, people arent able to get the new items because its just too hard to get the ECs, with new items more people are trying to get ECs this means that people are just hoarding them :( which leads to nobody else getting them :cry:

Draenin
02-23-2007, 12:32 AM
Some of the price of making event items should be converted to diamonds. For example, instead of it costing 45 ECs for Phoenix Shield, make it cost 15 ECs and 600 dias. The only problem with integrating diamond costs into the shop is that it will destroy the diamonds, lowering the server's total count of them.

hampy
02-23-2007, 12:34 AM
Some of the price of making event items should be converted to diamonds. For example, instead of it costing 45 ECs for Phoenix Shield, make it cost 15 ECs and 600 dias.
Yeah that could work out too, I like this idea actually :p It would atleast stop the people to complain that diamonds are useless, they would be able to be used for other things too

hampy
02-23-2007, 12:35 AM
The only problem with integrating diamond costs into the shop is that it will destroy the diamonds, lowering the server's total count of them.
Thats true, well perhaps you can then sell ECs for diamonds, say sell them to a NPC for 10 dias each or something.. hm, maybe that wouldnt work dunno

Gothika
02-23-2007, 12:40 AM
That might work. Cutting the cost down the middle, Half ECs Hald Diamonds.
It would give Diamonds more a worth. These days they are only useful for preping weapons.

Also I've got another idea. This idea is a bit weird and most people will disagree with it. But what if they was a casino opened. (on Events island)
Where you buy chips. And Gamble to win points. And you can buy stuff with your points at the cash in. Stuff like: Diamonds, ECs, Gold Keys. ect..

hampy
02-23-2007, 12:43 AM
Also I've got another idea. This idea is a bit weird and most people will disagree with it. But what if they was a casino opened. (on Events island)
Where you buy chips. And Gamble to win points. And you can buy stuff with your points at the cash in. Stuff like: Diamonds, ECs, Gold Keys. ect..
Damn, I can see why people would disagree with that idea lmao. I love it! Actually this would be brilliant, I can see advantages of this.Some people will say that this would not fit in with the times, but actually it would i'm pretty sure that people have gambled for ages, this would be great I agree. GK for Casino expansion!

Edit: Hm, you say on event island, perhaps this could be something that isn't an event which can be put on main and open all the time?

cyan3
02-23-2007, 12:48 AM
That might work. Cutting the cost down the middle, Half ECs Hald Diamonds.
It would give Diamonds more a worth. These days they are only useful for preping weapons.

Also I've got another idea. This idea is a bit weird and most people will disagree with it. But what if they was a casino opened. (on Events island)
Where you buy chips. And Gamble to win points. And you can buy stuff with your points at the cash in. Stuff like: Diamonds, ECs, Gold Keys. ect..

Damn, i love that idea it will make it more fun to get Event Coins ect.


Damn, I can see why people would disagree with that idea lmao. I love it! Actually this would be brilliant, I can see advantages of this.Some people will say that this would not fit in with the times, but actually it would i'm pretty sure that people have gambled for ages, this would be great I agree. GK for Casino expansion!

Edit: Hm, you say on event island, perhaps this could be something that isn't an event which can be put on main and open all the time?

It will fit into the times we already have card rooms and when ever i play cards with people we always bet in dia and plat.

hampy
02-23-2007, 12:50 AM
It will fit into the times we already have card rooms and when ever i play cards with people we always bet in dia and plat.
Yep true, very true. I'd be more than happy to work on a casino room if this idea was accepted (LAT)

cyan3
02-23-2007, 12:55 AM
Yep true, very true. I'd be more than happy to work on a casino room if this idea was accepted (LAT)

It will also need a betting system where you put up your bets and you have to pay up.

Gothika
02-23-2007, 12:57 AM
Edit: Hm, you say on event island, perhaps this could be something that isn't an event which can be put on main and open all the time?

I ment for it to be open the whole time. A 24/7 casino. I think the idea will give a lot to GK.

Yep true, very true. I'd be more than happy to work on a casino room if this idea was accepted (LAT)

I'd be happy to help out aswell. With levels, Graphics and Ganis.

cyan3
02-23-2007, 01:06 AM
I ment for it to be open the whole time. A 24/7 casino. I think the idea will give a lot to GK.



I'd be happy to help out aswell. With levels, Graphics and Ganis.

I might be able to make some levels for it.

Gothika
02-23-2007, 01:11 AM
We could assemble a team. Hampy, Felix, Myself and a good scripter..
Thinking about it, it won't be to hard to make. Just a poker table, roulette, a few slot machines and other stuff..
Now that I mention it, it could take a little while to make..

Googi
02-23-2007, 03:52 AM
The only problem with integrating diamond costs into the shop is that it will destroy the diamonds, lowering the server's total count of them.

That's why it's important to have ECs still making up a considerable part of the price. 15 ECs is a far larger percentage of total ECs than 600 diamonds is a percentage of total diamonds. Diamonds would be removed from the economy, to be sure, but there would be an "EC crisis" long before there would be anything close to a "diamond crisis".

But what if they was a casino opened. (on Events island)
Where you buy chips. And Gamble to win points. And you can buy stuff with your points at the cash in. Stuff like: Diamonds, ECs, Gold Keys. ect..

Aside from being susceptible to abuse, allowing people to gain or even lose serious wealth through gambling seems remarkably unjust.

Draenin
02-23-2007, 04:44 AM
That might work. Cutting the cost down the middle, Half ECs Hald Diamonds.
It would give Diamonds more a worth. These days they are only useful for preping weapons.When last I recall, they're still used as currency.
That's why it's important to have ECs still making up a considerable part of the price. 15 ECs is a far larger percentage of total ECs than 600 diamonds is a percentage of total diamonds. Diamonds would be removed from the economy, to be sure, but there would be an "EC crisis" long before there would be anything close to a "diamond crisis".Consider that destroying 600 diamonds goes a lot faster than collecting them by hand.

jonnyrocks2
02-23-2007, 04:53 AM
Ugh, just go with the Casino idea...its better then the excuse Googi came along with...Why not fix the EC Crisis before it even happens? :rolleyes:

To be honest, I'd prefer the casino idea, you come out poor...then you damn well did it wrong on you're luck. ;)

cyan3
02-23-2007, 05:26 AM
Why not fix the EC Crisis before it even happens?

Before it even happens? It already has Event Coins are 30 dia each now and i had to pay a inf sword for 18 Event Coins today.

Googi
02-23-2007, 05:38 AM
Consider that destroying 600 diamonds goes a lot faster than collecting them by hand.

Destroying 15 ECs goes a lot faster than collecting them "by hand." I can think of only a few items (made from boards) where collection can be argued to take less time than crafting.

Why not fix the EC Crisis before it even happens?

It has happened, I'm making a suggestion to fix it. What guarantee do we have that a casino won't result in overproduction of ECs, diamonds, Gold Keys, etc?

Gothika
02-23-2007, 11:20 AM
What guarantee do we have that a casino won't result in overproduction of ECs, diamonds, Gold Keys, etc?

You've got a point. But it's just as easy to lose as it is to win. And I don't see how people can abuse it. And we could make the casino only open on weekends to make sure there isn't to many ECs flying around.

Ravenblade1979
02-23-2007, 04:01 PM
As a EM i do agree that there are EC problems. I mean we are given a set amount per refill. What they should do is lower the ec prices and maybe add other items you need to make a item in the coin shop.

On the matter of hiring more EM's. Its not that easy. YOu first have to be reccomended by Sam to I think Bjorn...then ((I think its bjorn)) says Yes or no. So its not as simple as you think. Right now with Sam on vacation its hard to get a em bag refill. I have been waiting a few days but Bjorn's busy as usual.

I read somewhere about a casino. Brilliant idea but they probably wouldn't. And they would probably make it EM run so there is no arguments over cheating and such. Which makes sense. We all know that would happen. A person would leave their machine for a second and someone would take over and they would come back and be like "hey my points (or however you would do it), you scammed them".

Gothika
02-23-2007, 04:08 PM
A person would leave their machine for a second and someone would take over and they would come back and be like "hey my points (or however you would do it), you scammed them".

Not unless you make it so that couldn't happen.
And It doesn't really need to be EM run. Just like casino's on over servers. You go to an NPC. Say your playing poker. And 5 chips get taken from you then if you win you get 10 chips. And with slot machines. 1 chip goes in.
And you could win. 5, 10, 50, 100 or 200 back.

Ravenblade1979
02-23-2007, 04:09 PM
Not unless you make it so that couldn't happen.
And It doesn't really need to be EM run. Just like casino's on over servers. You go to an NPC. Say your playing poker. And 5 chips get taken from you then if you win you get 10 chips. And with slot machines. 1 chip goes in.
And you could win. 5, 10, 50, 100 or 200 back.

Yeah I agree it doesn't need to be EM run and I was joking with someone on a name. Las Bomy on the Island to the right of Hotaru. But you would still get accusations and such. I have done so many events to know its a good idea but then the term "hacker" would lose its true meaning and ppl would start accusing all the time. Especially if they couldn't win and someone always won. I would want to run the blackjack table..lol

hampy
02-23-2007, 04:09 PM
I read somewhere about a casino. Brilliant idea but they probably wouldn't. And they would probably make it EM run so there is no arguments over cheating and such. Which makes sense. We all know that would happen. A person would leave their machine for a second and someone would take over and they would come back and be like "hey my points (or however you would do it), you scammed them".
Well, it could run sort of like the slot machines on Era. So basically nobody can take your winnings or w/e. I'm pretty sure a good scripter could make a system like this, obviously not slot machines cause that isn't with the times but something along those lines, it would work out well

hampy
02-23-2007, 04:11 PM
But you would still get accusations and such.
In that case, it would need to be made so people cant cheat at all. then if someone says they scammed it would be impossible and they would get a smack on the butt:) But basically, everyones agrees more stuff needs to be added to GK, this is a great way of doing that, which most poeple agree would work out and bring more enjoyment to GK, will be interesting to see Sam and Bjorns opinion on this too.

Ravenblade1979
02-23-2007, 04:12 PM
But basically, everyones agrees more stuff needs to be added to GK, this is a great way of doing that


Oh yeah in a big way it would. But first lower the EC prices in Coin Shop and give more ec's to us em's

Gothika
02-23-2007, 04:17 PM
Well, it could run sort of like the slot machines on Era. So basically nobody can take your winnings or w/e. I'm pretty sure a good scripter could make a system like this, obviously not slot machines cause that isn't with the times but something along those lines, it would work out well

Yeah, a good scripter can make it hack proof so It's all depending on chance and luck. And adding this to GK will improve the game greatly.
And that island east of Hataru would be a perfect place for it.

Ravenblade1979
02-23-2007, 04:24 PM
viva Las Bomy....lol

Crow
02-23-2007, 04:27 PM
Yeah, a good scripter can make it hack proof so It's all depending on chance and luck. And adding this to GK will improve the game greatly.
And that island east of Hataru would be a perfect place for it.

It would also be depending on uber cool maths, because also the random values are not really random at all, but I guess I wont explain that further, would be too complicated.

hampy
02-23-2007, 04:29 PM
viva Las Bomy....lol
Hehe, had to take a second look before I understood what you meant. Nice :D

Oh yeah in a big way it would. But first lower the EC prices in Coin Shop and give more ec's to us em's
Indeed. Yep! One thing that i'm not sure about it lowering the EC prices in the coin shop, this is because some people have already crafted items, such as the Gale Armor, spending a load of money on it... if the price of that were to drop it would seriously harm the current owners of that armor, it was suggested earlier in the thread that maybe more items could be added with lower prices, something like 1-10 EC for other items

hampy
02-23-2007, 04:31 PM
It would also be depending on uber cool maths, because also the random values are not really random at all, but I guess I wont explain that further, would be too complicated.
I understand what you are saying, there would need to be a script i'm guessing that would randomly decide whether you win or lose, people have made scripts like this before I know, now i'm not a scripter but I would guess that it could be done if someone knew what they were doing. If a godlike scripter liked this idea then I would hope that they would help out, looks towards Stefan >_<

Felix_Xenophobe
02-23-2007, 04:32 PM
Maybe some belt with stats. ;o

Gothika
02-23-2007, 04:33 PM
Indeed. Yep! One thing that i'm not sure about it lowering the EC prices in the coin shop, this is because some people have already crafted items, such as the Gale Armor, spending a load of money on it... if the price of that were to drop it would seriously harm the current owners of that armor, it was suggested earlier in the thread that maybe more items could be added with lower prices, something like 1-10 EC for other items

Yeah, that idea is good with the 1-10 EC items. Or maybe have a shop where you can buy parts. 1-10 EC's each.
Like a blade, a hilt ect. And It eventally can be crafted into a weapon. Depending on what Hilt and blade you've chosen.

Crow
02-23-2007, 04:33 PM
I understand what you are saying, there would need to be a script i'm guessing that would randomly decide whether you win or lose, people have made scripts like this before I know, now i'm not a scripter but I would guess that it could be done if someone knew what they were doing. If a godlike scripter liked this idea then I would hope that they would help out, looks towards Stefan >_<

Im not talking about gscript, Im talking about general coding. There is something for "random" values already, but still, not even that thing is random, it just looks like it actually is ;) Already implented to Graal btw, for years.

jonnyrocks2
02-23-2007, 04:35 PM
*Pets the slot machine* x3

Lets make it happen... I wanna gamble on GK. :D

hampy
02-23-2007, 04:37 PM
was suggested earlier in the thread that maybe more items could be added with lower prices, something like 1-10 EC for other items
Yeah, the super brains behind this idea was the nappy:
More EMs and more coins to play with. Either that or lower the prices in the ecshop. And some cheaper items in the shop (1-10ec).


Like a blade, a hilt ect. And It eventally can be crafted into a weapon. Depending on what Hilt and blade you've chosen.
Sounds good, this would mean more things could be used when making craftable items, could make it more interesting when making them ^^

Im not talking about gscript, Im talking about general coding. There is something for "random" values already, but still, not even that thing is random, it just looks like it actually is ;) Already implented to Graal btw, for years.
Oh ok, well as I said I don't know hardly anything about scripts but my point was that it could be done ;)

Ravenblade1979
02-23-2007, 04:40 PM
More ec's to us em's. I have like a rucksack and can hold a lot..lol.

Gothika
02-23-2007, 04:41 PM
This idea is getting good feedback. Although I can see Bjorn dismissing this idea for no reason at all.

hampy
02-23-2007, 04:42 PM
This idea is getting good feedback. Although I can see Bjorn dismissing this idea for no reason at all.
If that does happen... we shall fight for our right, a better server to play on!
Although I don't see what there is to dismiss, I quote "brilliant idea" <-- couldn't put it better myself

Gothika
02-23-2007, 04:43 PM
Sounds good, this would mean more things could be used when making craftable items, could make it more interesting when making them ^^

Yeah, also they can combine a different items, Like some event, some alch some quest items to make somthing new.

We shall fight for our right, a better server to play on!

We sure will! This idea can solve a lot of problems. I can help the econemy and rise the player count. And help newbies fairly. A newbie can have some good stuff because of this and people can't moan about it because he acquired it fair and square and they had the same chances of getting it as that guy did.

Ravenblade1979
02-23-2007, 04:48 PM
The problem here is Bjorn. If he will accept it. So far anything that might help GK has been shot down.

hampy
02-23-2007, 04:50 PM
This idea can solve a lot of problems. Indeed.
rise the player count.
It indeed will, it will also bring people out of the trade room and create a new meeting point for people to come and socialize, while winning or losing their money :p
And help newbies fairly. A newbie can have some good stuff because of this and people can't moan about it because he acquired it fair and square and they had the same chances of getting it as that guy did.
Yeah it will, thats a good thing too. Seems as though the advantages raised abliterate the disadvantages :D

Gothika
02-23-2007, 05:16 PM
The disadvantages are few and small. And there an lots of great advantages.

Ravenblade1979
02-23-2007, 05:31 PM
The disadvantages are few and small. And there an lots of great advantages.

Uh oh you said advantages. There goes the idea. ;) I want to see this one go through. Its a wicked idea.

Gothika
02-23-2007, 05:34 PM
Uh oh you said advantages. There goes the idea. ;) I want to see this one go through. Its a wicked idea.

Yeah, not that I'm blowing my own trumpet. But I think this is one the best idea's in a long time.
Anyway. We can use this idea on WoD aswell.

CidNight1142
02-23-2007, 05:57 PM
*note - I stopped reading at around post 25

I kind of like the casino idea, it sounds fun. It would have to be very carefully scripted to avoid inflation/deflation issues. It would probably need a full time GP to make sure its running smoothly and without corruption as well.

Ravenblade1979
02-23-2007, 06:31 PM
*note - I stopped reading at around post 25

I kind of like the casino idea, it sounds fun. It would have to be very carefully scripted to avoid inflation/deflation issues. It would probably need a full time GP to make sure its running smoothly and without corruption as well.

GP...thats a joke..only one left is Paul!o

hampy
02-23-2007, 06:56 PM
*note - I stopped reading at around post 25

I kind of like the casino idea, it sounds fun. It would have to be very carefully scripted to avoid inflation/deflation issues. It would probably need a full time GP to make sure its running smoothly and without corruption as well.
Yeah, i'm pretty sure some logs could be set up to monitor whats going on, shouldn't be hard for someone to whizz through them to look for anything majorly out of the ordinary. (Happy b'day btw. :D )

GP...thats a joke..only one left is Paul!oYeah, Paul won't be back for a while also... it seems as though the current GK Administration do not want to hire anymore GPs, I don't blame them though recent GPs imo have not been up to standard (Not meant towards anyone in particular, just as a whole)

dNeonb
02-23-2007, 06:57 PM
We actually gave more coins out than in the beginning when we released them. Raven asked me for a bag-refill, one thing of the refill was 20 eventoins. 2 days later he told me he evented everything off. That would make 10 ec's a day just from him and not counting the other events masters and the stuff besides the eventcoins.

Its not that easy. YOu first have to be reccomended by Sam to I think Bjorn...then ((I think its bjorn))
Don't just guess and start rumors. You should know things if you post them. I have nothing to do with that for ages.

Right now with Sam on vacation its hard to get a em bag refill.
Have a look at yourself, it's not my fault. I just do it like Sam. No list what the stuff we gave out was used for -> no new stuff. Next time think about what you complain.

The problem here is Bjorn. If he will accept it. So far anything that might help GK has been shot down.
I don't see how merging MMT and Bomboria trade helps GK x_x

hampy
02-23-2007, 07:09 PM
Bjorn, what do you think about this idea of a Casino being added to GK then? As you can see there is a good amount of support for this idea :p *wonders what Mr. Boss Man thinks*

garglius1
02-23-2007, 07:11 PM
I don't see how merging MMT and Bomboria trade helps GK x_x

That would help GK short term, for a few weeks, there would be more ativity, then everything would go back to normal. A casino, on the other hand, would be when like alchemy came out. HUGE activity right at the beginning, then continuous activity forevermore. (Notice how many PMoPs, FHoMs, Marks are out there and DoV and DoPV recipes being made.) That was the last huge change the server got, other than magic, which didn't affect everything on as big a scale as alchemy. Time for something new and big!

Googi
02-23-2007, 07:14 PM
But it's just as easy to lose as it is to win.

Let's assume this is the case. If people lose as much as they win, the total number of ECs wouldn't change, so how are you solving the problem?

garglius1
02-23-2007, 07:19 PM
Let's assume this is the case. If people lose as much as they win, the total number of ECs wouldn't change, so how are you solving the problem?

Lets say person x puts in 1k plat in tokens and walks away with 10k plat in tokens. He trades that for 1 EC. (Using imaginary values to prove a point). Person y comes in with 10k plat in tokens and loses it all. 1 More EC was added to the economy. We would be playing with tokens, not EC, so they wouldn't fluctuate, only the tokens used to buy them

hampy
02-23-2007, 07:21 PM
Lets say person x puts in 1k plat in tokens and walks away with 10k plat in tokens. He trades that for 1 EC. (Using imaginary values to prove a point). Person y comes in with 10k plat in tokens and loses it all. 1 More EC was added to the economy. We would be playing with tokens, not EC, so they wouldn't fluctuate, only the tokens used to buy them
Yeah, so you would need a certain amount of tokens to get items/ECs/money, perhaps there could be items which would need more tokens to get then others, then there is more reason to keep gambling to try and get more tokens.. weee fun! :D

Ravenblade1979
02-23-2007, 07:26 PM
Bjorn I am not gonna flame you here but I pm'd you my list of events that I did and who won as well as posted on the em forums. not my problem if you don't look. Well i already knew your answer on the MMT/Bomb trade thing Bjorn. YOu can't even upload a level in mmt that I made minor fixes too. thats why i pm'd stefan about my idea too. Something might actually happen. And I gave you at least 4 or 5 ideas what you could do with the building that bomb trade is in. I think the best is the Recipe Shop. And the ec's going in two days shows that I host.

Googi its a idea to say the least but I agree. The only thing thats gonna go up is plat...ppl will be buying that with dias and plat would be worth more, saphs will go up in price, carrots too and ppl will dopv like crazy. More then anything I think it will offset our current economy. I think just lowering the price of what costs what in the coin shop would do it.

Googi
02-23-2007, 07:44 PM
Lets say person x puts in 1k plat in tokens and walks away with 10k plat in tokens. He trades that for 1 EC. (Using imaginary values to prove a point). Person y comes in with 10k plat in tokens and loses it all. 1 More EC was added to the economy. We would be playing with tokens, not EC, so they wouldn't fluctuate, only the tokens used to buy them

But that isn't increasing the number of ECs by "giving them out," that's increasing the number of ECs through currency conversion. If an equal amount of tokens are lost as are won, then, statistically speaking, the economic effect would be identical to just allowing people to convert 10K plat into 1 EC.

dNeonb
02-23-2007, 07:45 PM
Bjorn I am not gonna flame you here but I pm'd you my list of events that I did and who won as well as posted on the em forums. not my problem if you don't look. Well i already knew your answer on the MMT/Bomb trade thing Bjorn. YOu can't even upload a level in mmt that I made minor fixes too. thats why i pm'd stefan about my idea too. Something might actually happen. And I gave you at least 4 or 5 ideas what you could do with the building that bomb trade is in. I think the best is the Recipe Shop. And the ec's going in two days shows that I host.

Reading the thread it's not only me who dislikes your idea about Bomb trade. No, I don't have your MMT level and I also got no pm with the list of events. But I read the thread yestrday and I'm not gonna post here what reading it tells me about what you said to me.

garglius1
02-23-2007, 07:47 PM
But that isn't increasing the number of ECs by "giving them out," that's increasing the number of ECs through currency conversion. If an equal amount of tokens are lost as are won, then, statistically speaking, the economic effect would be identical to just allowing people to convert 10K plat into 1 EC.

Not if you have the machine take plat and dish out tokens, many games work on the fact that you can trade in x money for y tokens then then tokens for prizes. This would be convsersion, and pointless. If you had the slot take plat and then you could either lose it all, or gain tokens if you won, it would stop conversion from happening

Ravenblade1979
02-23-2007, 08:22 PM
Reading the thread it's not only me who dislikes your idea about Bomb trade. No, I don't have your MMT level and I also got no pm with the list of events. But I read the thread yestrday and I'm not gonna post here what reading it tells me about what you said to me.

I pm'd you on gk the list. its the same one as i posted on em forums. I sent you the MMT level twice now. Both times in a zip file. Look I want sam back he's easier to deal with then you Bjorn. I don't care if I get a refill. I will just keep hosting Bog Arena and let ppl kill themselves. I had one person be nice enough to give me two sacks of holding to event off. I will survive doing those and the mass amount of maps I got.

Ravenblade1979
02-23-2007, 08:24 PM
About my idea for trade...at least its a idea that would have been new and kept ppl's interest for a few weeks. All they do now is sit in trade and lame outside and when i host bog spar kill. What does that tell you about the current way this game is heading?

Googi
02-23-2007, 09:13 PM
Not if you have the machine take plat and dish out tokens, many games work on the fact that you can trade in x money for y tokens then then tokens for prizes. This would be convsersion, and pointless. If you had the slot take plat and then you could either lose it all, or gain tokens if you won, it would stop conversion from happening

No it wouldn't. Suppose that there's a machine where I have a 50% chance of losing whatever I put in and a 50% chance of receiving twice the value of the plat I put in in tokens (such a machine would statistically break even). For the sake of simplicity, we'll assume that if I put in 500 plat and win, I get 1000 tokens (if I put in 500 and lose, I obviously get zero.) Playing the machine 20 times would result in an average payout of 10000 tokens (I should win 1000 tokens about ten times and win nothing about ten times). If 10000 tokens = 1 EC (which it would have to if we're operating from the premise that 10000 plat = 20 diamonds = 1 EC is the "ideal" EC value) then the average time that I put 10000 plat into the machine I get 1 EC. I am doing what amounts to a currency conversion.

Earl_Having_It_Large
02-23-2007, 10:47 PM
i fully support this idea about the Casino.. i think it would do great thinks for graal kingdoms! hope to see this idea put into the game

garglius1
02-23-2007, 11:57 PM
No it wouldn't. Suppose that there's a machine where I have a 50% chance of losing whatever I put in and a 50% chance of receiving twice the value of the plat I put in in tokens (such a machine would statistically break even). For the sake of simplicity, we'll assume that if I put in 500 plat and win, I get 1000 tokens (if I put in 500 and lose, I obviously get zero.) Playing the machine 20 times would result in an average payout of 10000 tokens (I should win 1000 tokens about ten times and win nothing about ten times). If 10000 tokens = 1 EC (which it would have to if we're operating from the premise that 10000 plat = 20 diamonds = 1 EC is the "ideal" EC value) then the average time that I put 10000 plat into the machine I get 1 EC. I am doing what amounts to a currency conversion.

Yes, but you have to assume that some people will win more and some will lose more, and as you know in all casinos, the house always wins. Make it more like 33% win 66% lose.

Googi
02-24-2007, 01:17 AM
Yes, but you have to assume that some people will win more and some will lose more

This is true if you only play a few times. If you play a bunch of times, your record will come to be a pretty close reflection of the probabilities.

and as you know in all casinos, the house always wins. Make it more like 33% win 66% lose.

All that changes is the rate of conversion. At a 1/3 win rate and 2/3 lose rate, it would take an average of 15000 plat to get an EC. So EC prices would be 15000 plat = 30 diamonds = 1 EC, which defeats our purpose.

Gothika
02-24-2007, 01:22 AM
Googi, your expecting people for every time they win 1. They loose 1. It is possible for people to win 10 times in a row.

Googi
02-24-2007, 01:26 AM
Googi, your expecting people for every time they win 1. They loose 1. It is possible for people to win 10 times in a row.

It's possible for people to lose 10 times in a row and (in a 50/50 scenario) will happen on average the same number of times a person wins 10 times in a row. I'm talking about averages which are what's important when talking about what kind of influence this will have on the economy.

(The odds of losing or winning 10 times in a row in a 50/50 scenario, by the way, are 0.1%).

Ravenblade1979
02-24-2007, 04:15 PM
It's possible for people to lose 10 times in a row and (in a 50/50 scenario) will happen on average the same number of times a person wins 10 times in a row. I'm talking about averages which are what's important when talking about what kind of influence this will have on the economy.

(The odds of losing or winning 10 times in a row in a 50/50 scenario, by the way, are 0.1%).

Exactly how many casino games have you played? Out of 10 ppl I know only 1 has any luck getting 10 in a row. Myself out of 10 pulls on slots I will win maybe 2 or 3 times total.

Gothika
02-24-2007, 06:16 PM
Exactly how many casino games have you played? Out of 10 ppl I know only 1 has any luck getting 10 in a row. Myself out of 10 pulls on slots I will win maybe 2 or 3 times total.

Yeah, that happens. Just because the odds are 50/50 it doesn't mean you win 1 you lose 1. It's still totally random.

hampy
02-24-2007, 07:04 PM
Yeah, but I think what Googi is saying would be that if the odds were 50/50 then it would just spread the money around. Not necessarily to the same person though, e.g if 100,000 plat was gambled 100,000 plat will be given back out (If you understand what I mean) more like the money would get spread around between players which also isn't a bad thing+_+

Ravenblade1979
02-24-2007, 08:22 PM
No but they try to make things realistic on the game so they would have to do the same and again out of 10 spins you have only a 50% chance of winning. And there will be days when you don't win anything.

Googi
02-24-2007, 09:07 PM
Exactly how many casino games have you played? Out of 10 ppl I know only 1 has any luck getting 10 in a row. Myself out of 10 pulls on slots I will win maybe 2 or 3 times total.

So the probability probably wasn't 50/50?

Yeah, that happens. Just because the odds are 50/50 it doesn't mean you win 1 you lose 1. It's still totally random.

It appears you don't understand statistics. Go to Wikipedia. Type in "law of averages" and read up. Try "law of large numbers" too if you think you're really cool.

jonnyrocks2
02-24-2007, 09:13 PM
Well, really it depends on how they program it Googi, they may put the odds against the player, or for the player...just depends.

Ravenblade1979
02-24-2007, 09:14 PM
Err still Googi there are a lot of other factors you have to add into all of this. Amount of people using the machines, how much, what the scripts or script will be doing. A lot more things need to be factored in then just one person.

Googi
02-24-2007, 09:23 PM
Well, really it depends on how they program it Googi, they may put the odds against the player, or for the player...just depends.

I dealt with this issue above. All that this would effect would be the conversion rate.

Amount of people using the machines, how much

I've said this. Even if one person plays only a few times an has an unlikely big win or big loss (in fact, if a lot of people play, it's statistically likely that a few people will win big or lose big), the total effect on the economy will be nearly identical to simply allowing people to convert plat to ECs directly at the consequent rate created by the machine's probability because total plays will probably easily be in excess of 1000.

what the scripts or script will be doing. A lot more things need to be factored in then just one person.

You believe that it's possible to write a script that can't be reduced to a conversion rate? I'd like to see that.

Ravenblade1979
02-24-2007, 09:27 PM
Ok plain and simple have you included ALL variables before you started arguing about this. Its not as simple as you think.

Ravenblade1979
02-24-2007, 09:29 PM
"Originally Posted by Gothika
Yeah, that happens. Just because the odds are 50/50 it doesn't mean you win 1 you lose 1. It's still totally random."

He hit it on the head Googi...there are so many things that you need to take into account. Not to mention they would have to make the script so perfect as to do your 50/50 thing. It will never work like that. Not in a hundred years.

hampy
02-24-2007, 09:38 PM
If there is such a fuss about making it 50/50 why not make it 40/60? To make it harder to win, but large wins when you do win to make it worth the trouble :o Anyhow, bjorn didn't seem to reply to the idea x-x

Googi
02-24-2007, 09:46 PM
Ok plain and simple have you included ALL variables before you started arguing about this. Its not as simple as you think.

I'm using simplified models, but they're models that more complex models can be reduced to. For example, most slot machines don't work on the simple premise of win/lose. There are different degrees of winning/losing. For example, for a payment of 500 plat, the probabilities might look like this.

5% chance of 10000 tokens
10% chance of 3000 tokens
15% chance of 2000 tokens
20% chance of 1000 tokens
10% chance of 500 tokens
40% chance of 0 tokens

This requires us to use a different approach to the calculation of the conversion rate, but it's still not difficult to calculate.

For 1000 plays (they don't need to be 1000 plays made by the same person, just 1000 made between the entire playerbase)

Approximately 50 will be 10000 token wins. (Approx. 500,000 tokens)
Approximately 100 will be 3000 token wins. (Approx. 300,000 tokens)
Approximately 150 will be 2000 token wins. (Approx. 300,000 tokens)
Approximately 200 will be 1000 token wins. (Approx. 200,000 tokens)
Approximately 100 will be 500 token wins. (Approx. 50,000 tokens)
Approximately 400 will be 0 token wins. ("Approx." 0 tokens)

Total tokens won = approximately 1,350,000 tokens. Now, it's highly unlikely that exactly 1,350,000 tokens will be won, but almost completely certain that it will be a number very close to 1,350,000 (in terms of % deviance).

Assuming a conversion rate of 10,000 tokens = 1 EC, 1000 plays would add approximately 135 ECs into the economy (A conversion rate of 3703 plat = 1 EC). Though the conversion rate can easily be brought up to the "ideal" 10000 plat = 1 EC by making the token conversion rate 27005 tokens = 1 EC (in which case approximately 50 ECs would be added to the economy for 1000 plays/500,000 plat spent).

hampy
02-24-2007, 09:50 PM
The casino could be an event in its own right. Wouldn't need EMs to man the place, it could just run all the time, atleast this way ECs will be coming into the economy and will be a much more fair way, allowing all types of players to participate. I know for a fact that some time zones are never covered by EMs, this would allow the people who play at these times to actually have a chance :O /lecture

Ravenblade1979
02-24-2007, 10:02 PM
nice googi but i am still looking a bit realistically. you would have a lot of unlucky players.

Hampy I do agree and that would take away one of the prizes that em's give and they would probably include the rest thereby making em's obsolete. In its own rights a casino is cool but in another it would phase out the EM's altogether as ec's, gold keys, dias are just a few of the things we get to give out

hampy
02-24-2007, 10:05 PM
Raven, people would still want to play the events that EMs host. The current events would still be there so i'm sure that people would like to keep playing them. Yes there would be more ECs in the economy, but people enjoy playing events, there are some events that I would play even if there wasn't a prize just because I like them so much.

Googi
02-24-2007, 10:06 PM
nice googi but i am still looking a bit realistically. you would have a lot of unlucky players.

Being highly lucky or highly unlucky would pretty much require you to play a low number of times. The more times you play, the more your results will come to reflect the probabilities programmed into the machine.

hampy
02-24-2007, 10:07 PM
Another point that was raised would be the tickets you win could be exchanged for items as well not just ECs, gold keys and diamonds. I think this would give more reason to use the casino, perhaps there could be different priced items, e.g EC and Gold key costs 10,000 tickets, and then say a ring would cost 20,000 tickets, this would mean that not only ECs are being released ;o

hampy
02-24-2007, 10:08 PM
Being highly lucky or highly unlucky would pretty much require you to play a low number of times. The more times you play, the more your results will come to reflect the probabilities programmed into the machine.
Would it be possible to have a changing winning percentage? I dont know i'm just wondering, maybe it would just randomly decide one day to have 30/70 win/loss then the next day 50/50 then the next day 70/30?? Dunno if that would be possible though ^^

Googi
02-24-2007, 10:20 PM
Another point that was raised would be the tickets you win could be exchanged for items as well not just ECs, gold keys and diamonds. I think this would give more reason to use the casino, perhaps there could be different priced items, e.g EC and Gold key costs 10,000 tickets, and then say a ring would cost 20,000 tickets, this would mean that not only ECs are being released ;o

Either way, you're still establishing a conversion rate. Instead of the economic effect being identical to allowing a conversion of 10000 plat to 1EC, it's not identical to allowing conversions of 10000 plat to 1 EC or 1 Gold Key and 20000 plat to some kind of ring (assuming we're using a machine where the probabilities create a conversion rate of approximately 10000 plat to approximately 10000 tokens/tickets.

Would it be possible to have a changing winning percentage? I dont know i'm just wondering, maybe it would just randomly decide one day to have 30/70 win/loss then the next day 50/50 then the next day 70/30?? Dunno if that would be possible though

Sure it's possible, but there would still be a de facto average conversion rate (you calculate the probability of each outcome using both the "base" probability and the random modifier that changes daily), however you would be allowing a person who has a lot of plat (it would probably have to be well in excess of 100,000, but people with that kind of plat holdings exist) to exploit the system by using a significant amount of plat (though it would be a small amount compared to their total savings) to determine the "conversion rate of the day" and then using their entire savings when they deem it favourable.

Ravenblade1979
02-25-2007, 05:41 AM
I am still all for it.

hampy
02-25-2007, 11:59 AM
Well, in that case there could be a limit of how many tickets you can get each day, that should be able to stop people spending loads when they find its a good time to gamble :x

Ravenblade1979
02-25-2007, 04:56 PM
Nice

Ravenblade1979
02-25-2007, 06:11 PM
I was just in coin shop and only seen two high priced items. Gale Armor at 70 or 75 ec's and bezelbub (or w/e) shield for 75 ec's.

The rest are a respectable 45 and below.

hampy
02-25-2007, 06:47 PM
Yes, its good to have some expensive items but there needs to be more cheap items that newer players can get. A new player wouldnt be able to afford say 20 ECs but they would be about to get say 5 :o thats why this casino idea should be added

Ravenblade1979
02-25-2007, 08:30 PM
Well then they should think of adding items that are less...like the speed ammy and demon ammy are both 12 ec's each. thats pretty goood. but casino..VIVA LAS BOMY

Gothika
02-28-2007, 10:03 AM
I'd like to see some weapons in the Coin Shop for a change.

cyan3
02-28-2007, 10:08 AM
I'd like to see some weapons in the Coin Shop for a change.

For the time that i have been on GK i have only ever seen armour in the Coin Works so it will be nice to see some weapons.

Ravenblade1979
02-28-2007, 04:49 PM
Weapons would be nice but you would be looking again at high costing ec's.

Chris
02-28-2007, 05:00 PM
For the time that i have been on GK i have only ever seen armour in the Coin Works so it will be nice to see some weapons.

Hammers used to be in there.

cyan3
02-28-2007, 06:19 PM
Hammers used to be in there.

I have only been playing GK for 2 years so they might have been before my time.

Gothika
02-28-2007, 06:22 PM
Weapons would be nice but you would be looking again at high costing ec's.

That depends on the weapon. But I guess to stop upset. They would have to bring back old weapons or introduce new ones so people who already have these rare weapon's won't be pissed off about it.

Waltz5
02-28-2007, 06:39 PM
I like the idea of the Event Coin Shop rotating like a normal shop. Draenin was supposed to work on it but never finished.

Basically tons of items have a set value. However I was thinking they would cost less EC's and more other items like rubies of great value, stuff that isn't used. Then they restock like a normal shop.

This way, once this shop is done, staff do not have to worry about updating it. However, an influx of more ECs would be nice.

Ravenblade1979
02-28-2007, 07:46 PM
God yes more ec's would be nice but we are stuck with what we get on refills.

Felix_Xenophobe
02-28-2007, 08:05 PM
I like the idea of the Event Coin Shop rotating like a normal shop. Draenin was supposed to work on it but never finished.

Basically tons of items have a set value. However I was thinking they would cost less EC's and more other items like rubies of great value, stuff that isn't used. Then they restock like a normal shop.

This way, once this shop is done, staff do not have to worry about updating it. However, an influx of more ECs would be nice.

That would be so awesome!

hampy
02-28-2007, 08:53 PM
Yeah Kydens idea is pretty sweet, that could work too

sage_scooby
02-28-2007, 10:49 PM
I wouldnt mind if the shop had more things in it of less value. They wouldnt even need to be great things just items that are no longer available but decent. We all know craftable items arent worth anything.


Also I wouldnt mind seeing some weapons in there either.

konidias
02-28-2007, 11:23 PM
Anyone going against what Googi is stating should not even be posting their opinions here. I've played many gambling games over the years, and the math he is posting is spot on. If you have a 50% chance of winning and a 50% chance of losing, over the course of thousands of games played, you're starting amount is hardly going to change.

If you're looking at like 10 games, then yes, it's possible that you have an upswing... But the downswing will come. Believe me.

I played poker for many years and while there is some skill involved, most people rely mainly on luck. I've seen countless people bragging about their hot streak only to come back a week later and talk about how they've been getting cold decked and been on the worst losing streak ever. It balances out.

I really think a casino wouldn't solve much of anything... I think you should make something more like a carnival which would involve games of skill with a bit of luck thrown in. A carnival would also fit better into a GK time period. I think some people want a casino just because they hope of hitting it rich. It's what las vegas thrives on... people who think they are gonna be millionaires. But the majority just walk away with empty pockets.

Gothika
03-01-2007, 12:53 AM
I wouldnt mind if the shop had more things in it of less value. They wouldnt even need to be great things just items that are no longer available but decent. We all know craftable items arent worth anything.


Also I wouldnt mind seeing some weapons in there either.

Stuff like lightning sabre would be cool to bring back. It's nothing special but it's still a fairly decent weapon. Also there's weapons on debug. Like the whip. Maybe they should release those aswell.

Ravenblade1979
03-01-2007, 04:28 PM
Now a carnival would do and your right would fit in. Like maybe a arrow game.

cyan3
03-01-2007, 05:36 PM
I wouldnt mind if the shop had more things in it of less value. They wouldnt even need to be great things just items that are no longer available but decent. We all know craftable items arent worth anything.


Also I wouldnt mind seeing some weapons in there either.

They should have cheap items in the event coins shop other than Demon Stone and Speed Ammy and weapons would be good to add to the shop im sick of armour all the time.

Ravenblade1979
03-01-2007, 07:31 PM
hmm weapons yes...but the ec price would still be high..they don't know how to make things cheap.

hampy
03-01-2007, 07:32 PM
Yes weapons, that would be a nice idea. Some of the old items could be brought back like darkinferno etc

Ravenblade1979
03-01-2007, 07:34 PM
ugh more old items..time for new weapons.

hampy
03-01-2007, 07:35 PM
We all know that new weapons wont be released, better having old weapons than nothing at all.. cheap old weapons at that. (1-2 EC) make them widely available

Ravenblade1979
03-01-2007, 07:41 PM
the staff wouldn't do that..betcha if they did lowest would cost 25-40 ec's just to get

hampy
03-01-2007, 07:46 PM
the staff wouldn't do that..betcha if they did lowest would cost 25-40 ec's just to get
Why:confused: in the past some of the old items have been widely used, they weren't rare at all but as time passed they were slowly gone from the economy untill now none are left. We could just have them back and make them craftable just like they have been in the past. I would love to see some nice old weapons back for everyone to use, it would be nice to have something added that wasn't actually expensive for a change so new players have a chance at getting some items

Ravenblade1979
03-01-2007, 07:58 PM
yeah that would be nice..maybe we should goto stefan with this idea.

Gothika
03-02-2007, 11:26 AM
Dark Inferno.. no. Not unless it costs a lot of ECs because they can't have to many of those floating around the server.

ViperZakuto
03-02-2007, 02:59 PM
Hammers used to be in there.

yeah when it first opened, it had hamma for 250 coins.

The most we ever got was 118. we paid 3-5k for all of them. This was befor the shop even opened. people didn't save them and lance and jagen handed them out like hotcakes. too bad jagen was corrupt.

Ravenblade1979
03-02-2007, 04:28 PM
well i think the whole point of the conversation is to get less costing stuff then what we have now.

hampy
03-02-2007, 07:15 PM
lol at 250 EC's they should be handed out like hotcakes

Ravenblade1979
03-02-2007, 07:20 PM
mmmm hotcakes

seanthien
03-10-2007, 05:07 AM
o-o. I hate the idea. =\ The point of the armor and stuff is for it to be hard to obtain.. If it was that ez then whats the point? eveyrone woudl have it =\

ViperZakuto
03-10-2007, 06:13 AM
o-o. I hate the idea. =\ The point of the armor and stuff is for it to be hard to obtain.. If it was that ez then whats the point? eveyrone woudl have it =\

they should be hard to abtain... not almost impossible.

Ravenblade1979
03-10-2007, 04:23 PM
Right now they are impossible for most people.

hampy
03-10-2007, 05:03 PM
Right now they are impossible for most people.
Yes and this needs to change. things should be easier for new players to get. i'm not talking about old rare items, they should stay rare but new stuff that is craftable (for little cost) should be added;)

SayianOozaru
03-10-2007, 05:26 PM
Or you could just make EC's semi-easy for new players to come by, and just raise the prices of the coin shop in relation to the "easy-ness" of obtaining them...

Ravenblade1979
03-10-2007, 09:51 PM
Or you could just make EC's semi-easy for new players to come by, and just raise the prices of the coin shop in relation to the "easy-ness" of obtaining them...

Exactly how will this help? Its already insane the prices of EC's..don't need to jack em up anymore.

Gothika
03-11-2007, 11:02 AM
In becoming an EM, I've noticed how many Event Coins we get in our bag. I think we get a fair amount. Infact I think I get to many. And that's just my Event Coins.. The other EMs will have more aswell. So there will be a lot of event coins kicking around the server.

SayianOozaru
03-11-2007, 01:13 PM
Exactly how will this help? Its already insane the prices of EC's..don't need to jack em up anymore.
Re-read my post. I said how about lowering the price on EC's, and just raise the price of EC's it takes to make something in the coin shop.

In becoming an EM, I've noticed how many Event Coins we get in our bag. I think we get a fair amount. Infact I think I get to many. And that's just my Event Coins.. The other EMs will have more aswell. So there will be a lot of event coins kicking around the server.

Depends on how much you guys host

Gothika
03-11-2007, 03:49 PM
Depends on how much you guys host

That depends on how many players are online. And we don't want to host to many times. Our bags have got to last us more than 1 day.
Say we all get 10 EC's in our bag. Then theres 5 EMs. so thats 50 ECs.
That's quite a lot so I don't see why people complain.

hampy
03-11-2007, 05:24 PM
50 ECs is a lot

ViperZakuto
03-12-2007, 08:01 AM
That depends on how many players are online. And we don't want to host to many times. Our bags have got to last us more than 1 day.
Say we all get 10 EC's in our bag. Then theres 5 EMs. so thats 50 ECs.
That's quite a lot so I don't see why people complain.

50 ec's in how many days? plus you have to factor in that not every em is gonna event them off as fast or slow as they always do.

Gothika
03-12-2007, 08:59 AM
50 ec's in how many days? plus you have to factor in that not every em is gonna event them off as fast or slow as they always do.

Well it depends on how long it takes us.. We can't just event it all off in 1 day. We need to make the bag last a week or so. And there does need to be more than 30 people online before we can host an event.
Personaly. I try to host a couple of events per day. The prize may not always be an EC but I probably will event off 2 ECs per day.

ViperZakuto
03-13-2007, 01:35 AM
Well it depends on how long it takes us.. We can't just event it all off in 1 day. We need to make the bag last a week or so. And there does need to be more than 30 people online before we can host an event.
Personaly. I try to host a couple of events per day. The prize may not always be an EC but I probably will event off 2 ECs per day.

so thats about 10 EC's per day "if every EM was eventing 2 off a day". this should be enough coins to satisfy everybody. Does every EM event off 2 a day.

maybe make it so that the em's have to event off all there coins within one week. too keep a steady flow of coins throughout the server.

usually in the end they slack off. not all of them do but most eventully, the job gets to them.

Gothika
03-13-2007, 08:46 AM
so thats about 10 EC's per day "if every EM was eventing 2 off a day". this should be enough coins to satisfy everybody. Does every EM event off 2 a day.



Well not every EM event's to off 2 per day. It's up to them. They can make there EM bag last 1 month if they wanted.

Ravenblade1979
03-13-2007, 02:20 PM
With there now being me, sage, fayt, proto and kyden there is more then enough ec's going around everyday.

Gothika
03-13-2007, 05:51 PM
With there now being me, sage, fayt, proto and kyden there is more then enough ec's going around everyday.

Yeah thats true. This thread can be closed now since there is no longer a problem.

Ravenblade1979
03-13-2007, 05:55 PM
This thread can be closed now since there is no longer a problem.

Couldn't have said it better myself.

hampy
03-13-2007, 05:58 PM
the job gets to them.
I havent seen EMs slack off from their duties, not saying they don't but i havent seen it happen. If they do slack off from hosting events then they should no longer be an EM>_<

Ravenblade1979
03-13-2007, 06:02 PM
I havent seen EMs slack off from their duties, not saying they don't but i havent seen it happen. If they do slack off from hosting events then they should no longer be an EM>_<

Hmm I have to say that with less then 30 ppl on we generally don't host. During those times yes we do slack off.

hampy
03-13-2007, 06:08 PM
Hmm I have to say that with less then 30 ppl on we generally don't host. During those times yes we do slack off.
Yeah, thats another point. This 30 people online rule is stupid imo, there is hardly ever 30 people online during the day, its only at night when people seem to come online ^^ so, the people in GMT time zone only really have Fayt to host during this time. Raven is the only other person who seems to host in my time zone, it kind of sucks >_< I think this rule should be gone, if there are enough people to play then an event should be hosted

hampy
03-13-2007, 06:08 PM
Perhaps the EM can mass out asking if anyone would join a event, for example: "hosting musical chairs, who will play" and if they get enough responce then host it ^^

cyan3
03-13-2007, 06:10 PM
Yeah, thats another point. This 30 people online rule is stupid imo, there is hardly ever 30 people online during the day, its only at night when people seem to come online ^^ so, the people in GMT time zone only really have Fayt to host during this time. Raven is the only other person who seems to host in my time zone, it kind of sucks >_< I think this rule should be gone, if there are enough people to play then an event should be hosted

I'm not sure but i think they can host with less people online but only if they know almost all of the player count will do the event.

Ravenblade1979
03-13-2007, 06:11 PM
Does every EM event off 2 a day.

No usually we limit it if we can...:p Usually we can do 2-4 a day. i once did 10 in one day. And giving us a limit on how long we have to event stuff off is just silly. If we were on a paid salary and sam said "you have x amount of days" to event off "y items" then we would. But this is on our time so we will event them off but at a moderated pace. And now with 5 of us plus Sam doing the occasional one there are more then enough ec's going into the economy. I think ur just complaining because either you can't afford to buy them or never win. Just let us do our job and you will eventually win a event to get a ec.

maybe make it so that the em's have to event off all there coins within one week. too keep a steady flow of coins throughout the server.

Lol dude again we try to moderate what we event so we don't make Sam too crazy trying to fill us up. Besides its not just ec's we have. We also have other items too that we need to event off. Maps, ea's, iwd's dias, gk's and occasionally a good item. So we moderate the good prize (event coins) and give out other ones inbetween. sometimes even our own items or donated ones.

usually in the end they slack off. not all of them do but most eventully, the job gets to them.

we don't slack off. we get into a steady rythm that looks like we are slacking. Again we have rules that we have to go by. I just can't be all up and hosting with less then 30. Although occastionally I will with 25. We want to make sure that we will have a lot of people hosting. Give everyone a shot at the golden prize or other ones.

Gothika
03-13-2007, 06:12 PM
Yeah, thats another point. This 30 people online rule is stupid imo, there is hardly ever 30 people online during the day, its only at night when people seem to come online ^^ so, the people in GMT time zone only really have Fayt to host during this time. Raven is the only other person who seems to host in my time zone, it kind of sucks >_< I think this rule should be gone, if there are enough people to play then an event should be hosted

Well I kind of disagree with that. Everyday I see Raven and Sage host events in my time zone. Kyden is out of town at the moment that's why he isn't hosting. But I still think we host enough and the 30 people online rule is just fine in my opinion.

Ravenblade1979
03-13-2007, 06:13 PM
I can host with 20 ppl or more as I know that a majority of them are gold accounts who want a event. So it helps but generally I try to stick to the 30+ rule.

Thought we was closing the topic?? seems we went onto a new one..lol.

Gothika
03-13-2007, 11:36 PM
Yeah. I like to stick to the 30 people rule. Being new I don't want to push the boundries.

ViperZakuto
03-14-2007, 05:34 AM
I havent seen EMs slack off from their duties, not saying they don't but i havent seen it happen. If they do slack off from hosting events then they should no longer be an EM>_<

I'm talking about past EM's. the job usually gets to them from all the stupid people messing them up for the rest of us. I notice that the general public of gk has gotten a little nicer, compared to how everybody used to be.

No usually we limit it if we can...:p Usually we can do 2-4 a day. i once did 10 in one day. And giving us a limit on how long we have to event stuff off is just silly. If we were on a paid salary and sam said "you have x amount of days" to event off "y items" then we would. But this is on our time so we will event them off but at a moderated pace. And now with 5 of us plus Sam doing the occasional one there are more then enough ec's going into the economy. I think ur just complaining because either you can't afford to buy them or never win. Just let us do our job and you will eventually win a event to get a ec.



Lol dude again we try to moderate what we event so we don't make Sam too crazy trying to fill us up. Besides its not just ec's we have. We also have other items too that we need to event off. Maps, ea's, iwd's dias, gk's and occasionally a good item. So we moderate the good prize (event coins) and give out other ones inbetween. sometimes even our own items or donated ones.



we don't slack off. we get into a steady rythm that looks like we are slacking. Again we have rules that we have to go by. I just can't be all up and hosting with less then 30. Although occastionally I will with 25. We want to make sure that we will have a lot of people hosting. Give everyone a shot at the golden prize or other ones.

who said i was complaining. I didn't know there was a solution. no point in arguing.

Gothika
03-14-2007, 10:15 AM
I'm talking about past EM's. the job usually gets to them from all the stupid people messing them up for the rest of us. I notice that the general public of gk has gotten a little nicer, compared to how everybody used to be.



Well that's rubish. In my opinion they were a lot nicer back then.
Now days they try to rip apart everything we do.. We're targets and they like to shoot. We don't have to host all the time. But we do, to give them some fun and make a little richer. And they still don't give us the respect we deserve. If we all stopped hosting, they'd start to moan about it. Then when we do host they'll be back to there usual tricks.
Back when your talking about. When there was a soccer event hosted, there was no trouble and they listened to the EM.
Now they just mess around with the ball so it's hard to get the game started.

ViperZakuto
03-14-2007, 05:16 PM
Well that's rubish. In my opinion they were a lot nicer back then.
Now days they try to rip apart everything we do.. We're targets and they like to shoot. We don't have to host all the time. But we do, to give them some fun and make a little richer. And they still don't give us the respect we deserve. If we all stopped hosting, they'd start to moan about it. Then when we do host they'll be back to there usual tricks.
Back when your talking about. When there was a soccer event hosted, there was no trouble and they listened to the EM.
Now they just mess around with the ball so it's hard to get the game started.

Back when i'm talking about, there was no working soccer. Event Island was also the little island that resides in the middle of main. It has the gocart track on it. So yeah I think this was even befor you played gk. Sorry if i'm mistaken.

Ravenblade1979
03-14-2007, 05:21 PM
Heh well the past is gone.

Gothika
03-19-2007, 12:18 AM
Heh well the past is gone.

Indeed it is.

ViperZakuto
03-19-2007, 01:20 AM
Heh well the past is gone.
yeah but a great learning experience