View Full Version : New Race Scripting

07-08-2001, 08:44 AM
Err if you think this should be undewr new races well i put it here cuse i need to know how to make new races.I know how to change people to bomys from The Bug but i cant use that to make new races please help me out!

07-08-2001, 08:53 AM
Um don't you think that the bomy script is kept secret for a reason? And it's not that hard to script your own race. Just use these commands:
if (keydown(KEY))
if (onwall(x,y)
you figure out the rest. Not too incredibly hard.

07-08-2001, 09:59 AM
hideplayer :P

07-08-2001, 11:19 AM
*aint geting this* :confused: Never thought it would be this hard

07-08-2001, 11:21 AM
I got an idea! I think Ill make it under a a bomy making thing seems like that might work easier

07-08-2001, 11:53 AM
But id still like to know

07-08-2001, 12:54 PM
okay try that script

if (created) {disabledefmovement; timeout=0.05;}
if (timeout) {
if (keydown(0)) {
setani walk,;

07-11-2001, 02:27 PM
I used the script given for the movement posted in this topic previously, now I can edit the speed and such for my starting Race. Although...the onlwall seems to be a problem.
Once I get one side working, the other sides dont wanna work or they make the player slide in one direction untill you are no longer NEAR the onwall tile.

Does anyone have any suggestions? I've already scrapped my own onwall script, and it sucked, so it wouldn't have done any good in this post.