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View Full Version : Reading a player's font name


Yen
01-25-2006, 04:46 AM
$pref::graal::allowglobalpms - boolean
$pref::graal::automapping - boolean
$pref::graal::defaultfontsize - integer
$pref::graal::dontconnectlevels - boolean
$pref::graal::dontloadlistheads - boolean
$pref::graal::dontsavepasswords - boolean
$pref::graal::dontsavepms - boolean
$pref::graal::fixedport - boolean
$pref::graal::fixedudpport - integer
$pref::graal::language - string
$pref::graal::limitnicknames - boolean
$pref::graal::loadbuddylistfromserver - boolean
$pref::graal::nicknamelimit - integer
$pref::graal::nomassmessages - boolean
$pref::graal::notoalls - boolean
$pref::graal::noudp - boolean
$pref::graal::showyourselfonbuddylists - boolean


There used to be a string like this for the player's font name..
Does anyone remember what it is, or if it still exists?

KuJi
01-26-2006, 11:24 PM
That's a php code? O.o? If so, then woah, never would have knew lol. Else, if its not, you got the wrong code tags ;-)

Also, what do those do?

Yen
01-27-2006, 03:28 AM
That's a php code? O.o? If so, then woah, never would have knew lol. Else, if its not, you got the wrong code tags ;-)

Also, what do those do?

Stop being a retard and get out of my topic. Code tags look like crap.

Just take a wild guess at what the variables I listed are.
Here's a hint: READ THEM.

ZeLpH_MyStiK
01-27-2006, 03:57 AM
That's a php code? O.o? If so, then woah, never would have knew lol. Else, if its not, you got the wrong code tags ;-)

Also, what do those do?

Many prefer using php code tags since they allow tabbing.

Now back on topic!

KuJi
01-27-2006, 04:23 AM
I know, their preference thingy's, but how would you read them?

Rick
01-27-2006, 08:13 AM
*Yen, why do you need to know the font? If you showtext without a font it will use the player's current font.

(Edit: Whoops, I meant Yen, not KuJi. Thanks Lance :))

ZeLpH_MyStiK
01-27-2006, 12:26 PM
I know, their preference thingy's, but how would you read them?
With your eyes...O.O

Admins
01-27-2006, 02:35 PM
I can add access to the font name.
The php tags allow syntax highlighting which is often quite compatible to Graal Script.

Yen
01-27-2006, 08:15 PM
:) Thanks Stefan.

I'm showing text in a gani, which will use the player showing it's font/size.