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Er1c
06-30-2001, 10:53 AM
In the newversion2001.txt, this is how addtiledef is described.
- addtiledef tilesimage,levelstart,type;
uses the file 'tilesimage' in replacement of
'pics1.png' in all levels that start with 'levelstart';
type: 0-old graal, 1-new order(description later)
Does anyone have any idea how to use the type 1, for a new tile order? It wasn't explained... even though it says "description later."

Er1c
06-30-2001, 10:58 AM
I know it has something to do with this... but where do you put in all the info?
0 nonblocking
2 hurting underground
3 chair
4 bed upper side
5 bed lower side
6 swamp
7 lava swamp
8 near water
9 near lava
11 water
12 lava
20 throw-through (fences)
21 jumping stone
22 blocking tile
Another thing... why don't we have the option to set tiles to nonblocking tiles that drawoverplayer?

Bhala
06-30-2001, 11:15 AM
because that isnt in graal classic right now

Er1c
06-30-2001, 11:29 AM
Originally posted by Bhala
because that isnt in graal classic right now

So what? A nonblocking-drawoverplayer property for tiles could be used on graal classic or whereever with setshape2.

T-Squad
06-30-2001, 11:34 AM
Originally posted by Er1c


So what? A nonblocking-drawoverplayer property for tiles could be used on graal classic or whereever with setshape2.

how can something be a tile if its a NPC....*needs to read newfeatures more*

Im also very curious about the new order thing...and im posting a new thread on a grea suggestion to Stefan :-D

Er1c
06-30-2001, 11:38 PM
So no one knows how addtiledef with the type being 1 works... where's Stefan? :p

Slaktmaster
07-01-2001, 02:04 AM
seteffect2 is a very useful command, learn it, worship it, use it.
:)

Er1c
07-01-2001, 04:13 AM
Originally posted by Slaktmaster
seteffect2 is a very useful command, learn it, worship it, use it.
:)
seteffect2?

tecgoku234
07-01-2001, 05:00 AM
you could probably go through every command in graal and add a 2 after it and it will be a 'secret' command..
*tries seteffect2*

..ha.. now i'm going to hunt you down Archaon and make you write a function for that, just for making me do it. even though you can't add arguements to functions...
that'd be a great idea to add