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Kefkin
06-23-2005, 02:08 AM
Ultrin removed the dagger from the dead king's heart, and used the king's robes to wipe the blood from its blade. He rolled him off the throne and took his seat. He looked to his servant, quietly observing the Drow, and motioned him to come forward. The young Drow came forward and kneeled in reverence.

"Bring forth the family, and let them take residence here. Call forth the pack animals and begin bringing my belongings into the Castle."

The servant rose and backed out slowly.

Ultrin rose and began the arduous task of gathering together the materials to solidify his ascension to power. Rummaging through the king's pockets he found a the keys to the kingdom, and pocketed them. He dragged the body of the dead king to the front of the castle, and began to pile the texts from the library upon him. A lone torch set the pile ablaze, and he went to work helping the others.

The Drow had tunneled right up into the basement of the castle. They seemed to be all of the same family, each understanding their role in the massive takeover. Each member would sit at the head of the kingdom, dictating the direction of the kingdom.

A degree was posted throughout the land stating: "All who knew this once as Zormite will now recognize the new leadership in its stead. House Bel'la Olplyn now rules supreme. Come this night, and see what has become of your kingdom, and to learn of what is to come."

The dark cloud of smoke circled high into the night sky. The huge pile of books, manuscripts, treaties, and other documents had been burning for hours now. The activity of the community had halted when the decree was made, but now, a large crowd encircled the smoldering ruins.

A lone Drow stepped forth, "I am Ultrin, I speak in common so that you all might understand the gravity of what we see before us."

He lifted a scepter into the air, holding so that everyone watching would see and recognize it. The scepter was a twisted, blackened rod, not unlike the very one the Autocrat had been seen carrying.

"It has been a long few days since first we made ourselves known to these surface dwellers. The few who knew about us made the transition an easy one. The strength of the house is what now lends us the ability to lead."

The crowd began murmuring almost all at once. He raised his hand, calling for silence.

"Some here choose to look to the past for answers for the future, but they will find nothing, as our rule will take us to places you would never had seen. Zormite was an opressive nation, robbing blindly its loyal members, and casting out all who opposed its rule. I give back to the people what Zormite so readilly took away."

At that, the Drow overturned a chest, spilling onto the ground the contents of the treasury. "This belongs to the people of Bel'la Olplyn, and will be returned!"

The members of the existing community that had fallen prey to the greed in their nature began clapping wildly, showing support for their new found wealth and leader. The unbelieving crowd watched as the new king began throwing handful after handful of coin into the air.

"Usstan duul'sso dos dal nindol maunech, I release you from your burden," he cried out to the people, and they exploded into shouts of excitement and praise.

Methril
06-23-2005, 04:20 AM
Oh please do not drag the phenomenal lore of the cunning Drow elves into the world of Graal Kingdoms.

Zurkiba
06-23-2005, 04:25 AM
Considering that it was already a premade decision by a roleplaying admin that there are no such thing as Drows...

Debaglio
06-23-2005, 04:56 AM
Considering that it was already a premade decision by a roleplaying admin that there are no such thing as Drows...

Screetch.

I cant even believe your trying to pull that. No Drow.... then there are No Humans. If you guys didnt catch the MCFLY... then your not gonna catch the Drow... that concept is even older.

"Drow (pronounced: draʊ) are a species of elf in the Dungeons & Dragons roleplaying game. The term is probably derived from the Shetland Isles Drow (Webster's Unabridged Dictionary (1970) states: "Drow, n., [scot.] A tiny elf which lived in caves and forged magick metal work."), while the race itself seems based on another Dark Elf, specifically the Dokkalfar of Norse mythology. (See also [1] (http://web.archive.org/web/www.cs.ualberta.ca/~wade/HyperDnd/TSR/drow.html).)

In Irish mythology, a drow is a stone monster of the Fomori, similar to the Scandinavian troll.

The Drow were first mentioned in the Dungeons & Dragons game in the 1st Edition D&D Monster Manual under 'Elf'. They made their first statistical appearance in D&D in the module D1 Descent Into the Depths of the Earth (1978) by Gary Gygax (monochrome cover). The story continued in modules D1-2 Descent into the Depths of the Earth, D2 Shrine of the Kuo-Toa, D3 Vault of the Drow, and Q1 Queen of the Demonweb Pits. The first monster encyclopedia that the Drow appeared in, statistically, was the original Fiend Folio.

Drow, or dark elves as they are called by most surface dwellers, are an offshoot of the elven race. Drow are characterized by white hair, obsidian black skin, red, and rarely violet or yellow eyes, as well as innate spell powers and spell resistance. This is balanced by their weakness in daylight. Also, drow weapons and armor (usually made of adamantium or another specifically Underdark metal) slowly lose their magical properties if exposed to the sun (In the second edition, unless specifically treated adamantium disintegrated upon exposure to sunlight). Drow also employ the unusual dart-firing hand crossbow. Half-drow are the result of crossbreeding between humans and drow, and share characteristics of both.

Drow characters are extremely intelligent, charismatic and dextrous, but share surface elves' comparative frailty and slight frames. As a race they are usually evil. Drow males are commonly wizards or fighters. Females are almost always clerics, and almost never wizards.

Drow hate elves, but wage war with other surface and subterranean races, such as mind flayers, svirfneblin, duergar, and kuo-toa for spoils and territory. Their society is matriarchal, with priestesses of Lolth in the highest seats of power. Males are either enslaved or (rarely) respected if they are powerful wizards, but never allowed to rule. The Drow sometimes use their dark arts to turn human slaves into living sculptures. "

http://en.wikipedia.org/wiki/Drow

Even a web site to share your Drow tales, a Drow.org, a dictionary, and a translator.

Before anyone says anything about this part

"Males are either enslaved or (rarely) respected if they are powerful wizards, but never allowed to rule."

That is a great way to tie in never ending RP. The worship of the queen. Peronsally as a male, I love more RP about worshiping a female. It is right to give her thanks and praise.

Batter up.

Draenin
06-23-2005, 05:12 AM
I wonder how many threads about this there will be.

Butz
06-23-2005, 05:48 AM
First off, the key term here is:


"Drow (pronounced: draʊ) are a species of elf in the Dungeons & Dragons roleplaying game....


I also don't see them putting up much of a fight now that they're on the surface, what with their...

... weakness in daylight.


Also, you're breaking the intrinsic rules of the race anyway, as Ultrin is a guy, and once again...

Males are either enslaved or (rarely) respected if they are powerful wizards, but never allowed to rule.


It doesn't matter if you're worshipping the queen, Ultrin shouldn't be in a position of power at all.

Methril
06-23-2005, 05:53 AM
Debaglio, thank you for copy pasting information that I already know.

Why does roleplaying in Graal seem like just an extention of "trying to outdo eachother' that the forum has already?

Excellent points Butz.

Males are also shown some respect for prowess in weaponry, such as Zaknafein Do'Urden. (That is of course, until he angered Malice with his opinions.)

Zurkiba
06-23-2005, 06:05 PM
...Dungeons & Dragons roleplaying game...
Ok... and this isn't Dungeons and Dragons now is it? If you couldn't tell, Graal is it's own genre of fantasy.

And all the information in the world about Drows does not override the fact that a ROLEPLAYING ADMIN had already DISAPPROVED of Drows being in the Graal world. Just because you lead a kingdom and because you're able to change the name does -not- give you the powers to overrule a higher authority on the matter.

Googi
06-23-2005, 07:22 PM
Hey, when are we going to take over anyways?

Zurkiba
06-23-2005, 07:51 PM
Hey, when are we going to take over anyways?
Soon, once Brad gets on AIM :\

Brad
06-23-2005, 10:33 PM
Soon, once Brad gets on AIM :\


waiting for you to come on jerk

Crono
06-23-2005, 11:03 PM
RP wise the people could hold a revolution and get another leader...

Zurkiba
06-23-2005, 11:31 PM
RP wise the people could hold a revolution and get another leader...
Or the Empire could return to it's colony