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Gambet
03-16-2005, 08:03 PM
Hot New Releases


. Two new weapons have been added. The R51 and the throwing knives.

R51:

4 shots per clip
24 dmg per bullet (shoots two bullets at a time)

Throwing Knives:

5 shots per energy recharge (5 shots before you get 0 energy and you are forced to recharge)
35 dmg

. New feature to the hover bikes has been added. It is now possible to shoot from a hover bike, and, its also possible to attach two hover bikes together.

Attaching two hover bikes together:

Currently, you can only attach two hover bikes together. One of the hover bikes will contain the driver and the other will contain the shooter. The attachment of two hover bikes is done automatically. All you need to do is gather a friend and get two hover bikes (you must both be on the same team). Then decide amongst each other which one of you would like to drive and which would like to shoot.

NOTE: The server will not ask you if you would like to be the driver or the shooter, if you continue reading you will see how it works.

If you would like to be the driver, and you're friend/partner would like to be the shooter, then have your friend/partner stay still while inside the hover bike, and then all you need to do is drive near him/her with your hover bike, and they will both automatically attach. To get into shooting mode, while inside the hover bike, press "d" and then you will be standing on the hover bike with your hands free. While you shoot, the driver will drive you both to whereever you may need to go to.

NOTE: When one of the two hover bikes is destroyed, the two hover bikes will automatically detach. Also note, that currently, both hover bikes have seperate amounts of HP, so the driver needs to know what he/she is doing if you want to create a successful team.

Shoot from a hover bike:

If you want to shoot from a hover bike, but you dont want to attach yourself to a friendly hover bike, then simply get on the hover bike, press "d", take out your weapon, and shoot away.


Enjoy :).

Kaimetsu
03-16-2005, 08:30 PM
Please note that I am currently suppressing my desire to talk about something that might be considered off-topic.

Regarding hoverbikes: I think it would be nice if there were some visual indication of their condition. Perhaps their trail could vary between white and black, depending on how damaged they are?

Gambet
03-16-2005, 08:35 PM
Well, currently whenever a hoverbike is damaged, its HP is indicated above the hover bike. I suppose different visual conditions can be added so that players could differ bikes with a lot of HP to those with low HP. Also, maybe bikes with low hp would travel slightly slower then they would in perfect condition?

Kaimetsu
03-16-2005, 08:43 PM
Well, currently whenever a hoverbike is damaged, its HP is indicated above the hover bike

I know. But that's a sucky, makeshift solution, and it's no use unless you were actually there when the bike was last damaged. If I see a guy speeding past, how do I know how damaged his bike is? It might be worth taking a pot shot at it, but only if I'm certain that it's already near to destruction.

I suppose different visual conditions can be added so that players could differ bikes with a lot of HP to those with low HP

Yeah, that's what I said. The color of the trail seems like the best way. We could even throw some little fire sprites in there when it's super-damaged.

Gambet
03-16-2005, 08:54 PM
Hrmm, I guess it would be helpful. I'll discuss this with Stefan.

Kaimetsu
03-16-2005, 08:56 PM
I can do the scripting if necessary. Just let me know.

fexii
03-16-2005, 11:39 PM
A note about the hover bikes, when a person uses a chaingun on a hoverbike they can shoot infinitely because they cannot be hurt while on the bike. This nulls the only disadvantage the chaingun has... so it's not so good.

Admins
03-16-2005, 11:44 PM
A note about the hover bikes, when a person uses a chaingun on a hoverbike they can shoot infinitely because they cannot be hurt while on the bike. This nulls the only disadvantage the chaingun has... so it's not so good.

Well that makes the chaingun interesting I guess :) You can still try to destroy the bike of the driver

fexii
03-17-2005, 08:02 AM
The problem is more present in large groups where you dont have time to single out a chaingunner in the background. A lot of times stray bullets will prevent the chaingun from dominating, but if somebody is poised on a bike in the background it could wipe out a team. I don't think this'll happen often, but I wanted to point it out should it ever become a problem. :)

axman36
03-17-2005, 08:04 AM
Now all we need is a good squad system, Today they tried making squads but I was saying there going to be jumped by 100s of other guys, that happened to me when Me and a gigantic group of people at base 1 got attacked by a seemingly never ending enemy attack.

axman36
03-17-2005, 08:23 AM
A problem, When someone tried to attach there bike with me, they failed, They couldnt, They drove slowly, I was still, and No results...

nendol02606
03-17-2005, 08:45 AM
Too bad i cant enjoy zone anymore, after being banned for "not respecting gambet". Usually I dont suck up to FAQs, excuse me.

pacMASTA
03-17-2005, 02:41 PM
The problem is more present in large groups where you dont have time to single out a chaingunner in the background. A lot of times stray bullets will prevent the chaingun from dominating, but if somebody is poised on a bike in the background it could wipe out a team. I don't think this'll happen often, but I wanted to point it out should it ever become a problem. :)

THATS WAR BIOTCH ::Slaps::

Wow you all complain alot... WAH WAH HE KILLED ME... For gods sakes you respawn why not get another chain gun and a biker and get him back and stop whineing

Admins
03-17-2005, 03:09 PM
To attach the bike you need to go into gun mode (D), it will not follow the other bike if you are still driving it.
If it's too unbalancing we could also reserve the hover bike duo thing to new maps, need to test it more I guess :)

Gambet
03-17-2005, 05:49 PM
If it's too unbalancing we could also reserve the hover bike duo thing to new maps, need to test it more I guess :)


I think this could solve that problem....

http://forums.graalonline.com/forums/showthread.php?t=57979

fexii
03-18-2005, 03:05 AM
THATS WAR BIOTCH ::Slaps::

Wow you all complain alot... WAH WAH HE KILLED ME... For gods sakes you respawn why not get another chain gun and a biker and get him back and stop whineing
I'm sorry, I didn't realize people could stand on top of bikes in war and be invincible. i'd rather fight people with skill rather than encourage flying around on bikes with bullets spraying everywhere. If you want a game of luck like that go play cards.

Gambet
03-18-2005, 03:10 AM
It takes skill and teamwork to perfect the duo hover bikes.

fexii
03-18-2005, 03:12 AM
It takes skill and teamwork to perfect the duo hover bikes.
Agreed. but this wasn't what we're talking about... ;)

Gambet
03-18-2005, 03:39 AM
Agreed. but this wasn't what we're talking about... ;)


It has to do with what you were arguing about. Its not lame to use chaingun from a bike, because it takes skill and teamwork for someone to actually do very well with a chaingun on duo bikes. It's not very easy, and the bikes get destroyed quickly.

maximus_asinus
03-18-2005, 04:00 AM
There is no skill in driving by and mowing people down with the chaingun.

fexii
03-18-2005, 06:02 AM
It has to do with what you were arguing about. Its not lame to use chaingun from a bike, because it takes skill and teamwork for someone to actually do very well with a chaingun on duo bikes. It's not very easy, and the bikes get destroyed quickly.
This is what Stefan was saying, but that's not my problem with this. I'm saying that it could be rather annoying if somebody was in the background using this strategy while you are trying to take on multiple opponents.

Don't drag this out any longer than it needs to be. I was making a point, and although this hasn't happened to me yet, I like to consider all the possibilities. As a programmer, that's the way I think, and so far as I can see the chaingun would be the largest annoyance associated with the bikes. If you're going to argue that this takes skill then that's your opinion, but I brought the issue up should it ever need to be addressed.

Oh, and to whoever scripted the linking between the bikes did a good job ^^

Gurran_303
04-26-2005, 12:45 AM
Linking bikes now theres an ideal to try. Never knew that was possible.