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View Full Version : Suggestion for Iricia


SergeTrigger
12-25-2004, 06:09 AM
I think it would be good idea if Iricia would be randomly generated after every round, I know it'd have lag for like 10 seconds to rearrange the .gmap but it'd make the games more interesting and much more fair. I know I am a Sweep_Fleet home boy and everything but I must agree that they have a geological advantage over Storm_Riders.

Brad
12-25-2004, 06:14 AM
i own you s. fleet lamer

RIDERS FOR LIFE

but i agree random gmap is nice

Zurkiba
12-25-2004, 07:21 AM
OR, they could let me redo it to make it more balanced and more like a battlefield.

MasterNuke
12-25-2004, 07:29 AM
Or they could have it randomly cycle through 5 different Iricia maps.

SergeTrigger
12-25-2004, 07:33 AM
Yes, Ed's idea is better, if it would have about 8 I guess..... different gmaps and it'd randomly cycle through them... if it was just a random arrangement of things on the gmap then it'd be able to get glitched and a base inside a terrain not reachable. So Ed's idea should be done :-D

Admins
12-26-2004, 10:15 PM
Doing 8 maps means tons of work though :/ I would prefer making one single good map. Level-Maker help is welcome to improve it

syltburk
12-26-2004, 10:17 PM
Stefan honestly, why arent you changing the base places? Sweep Fleet has a obvious advantage of the bases because they have 3 thats close..

1 of them do we have to almost pass there main base to get too..
You really need to make it more balanced because right now we are losing all the time, I holded a base for 5 minutes alone but we still didnt make it because of the imbalanced places of the bases.
Or else make somethnig special for the Riders because we arent close to equal now.

Admins
12-26-2004, 10:20 PM
Moving Base 1 more north-west ?

syltburk
12-26-2004, 10:24 PM
Moving Base 1 more north-west ?
base 5 and 1 is so close that we have to pass the main base to get there.

My suggestion would be moving base 1 north west as you said so its at least almost the same distance beetwen riders and sweepers.

Moving base 2 south closer to there main base.
This is not to make the riders imbalanced but if you look at it right now base 1,3 and 5 is so close that they get 3 free take overs.

SergeTrigger
12-26-2004, 11:15 PM
Jaffer has a pretty good idea there, yeah 8 maps would be a lot of work, but 1 good map would require lots of testing and trial-and-error things. But Jaffer's ideas are pretty good.

middo
12-27-2004, 10:31 AM
I can gaurantee that I could put together atleast four fair maps.
>:/

I have been making all sorts of different maps (3d, 2d etc) for quite some time and have experience with balancing.

syltburk
12-27-2004, 12:47 PM
not another one.. dear god please make it stop

Admins
01-04-2005, 06:35 PM
base 5 and 1 is so close that we have to pass the main base to get there.

My suggestion would be moving base 1 north west as you said so its at least almost the same distance beetwen riders and sweepers.

Moving base 2 south closer to there main base.
This is not to make the riders imbalanced but if you look at it right now base 1,3 and 5 is so close that they get 3 free take overs.

Or we could add add an entry from the south to base 2 (instead of just north)?