View Full Version : Predefined NPC's

03-06-2004, 04:40 PM
Just a dynamic like random for them like if I put the value #RANDOM (1,5) it would pick a random integer value from 1 to 5 and place that in the npc for GOOD so that it wouldnt change.
Just thought that would be nice for people using decor npc's and needed a little randomization , it could speed up level making. I would also like it for what im doing with them

03-06-2004, 04:51 PM
just write an autodetailer?

03-06-2004, 04:54 PM
Originally posted by R0bin
just write an autodetailer?
I allready have one , but for things like say tree's and i have 5 tree images the #RANDOM could be the tree number for the gani param so that would just be a small convienence .

Im also hoping to see random's in the next ver of dungeon gen ;)
Its better than defining 5-20 variations for each object in the dungeonoptions