View Full Version : An idea for playerworlds

06-17-2001, 10:20 PM
Stefan, why not make a custom race template? It could have features that could be turned off or on from inside the if(created) or maybe even in a function or something. It would be like:

this.fastinwater=0; //0-off 1-on
this.slowinwater=0; //0-off 1-on
this.slowonland=0; //0-off 1-on
this.fastonland=0; //0-off 1-on
this.normalland=1; //0-off 1-on
this.normalwater=1; //0-off 1-on

I don't know of any more features, but this custom race would be normal on both land and water. I don't know if the way I had it is right, but I hope you see what I'm trying to get at.

06-18-2001, 07:34 AM
We'll...I hoped to get atleast one reply :-(

06-18-2001, 07:37 AM
*one reply*

06-18-2001, 12:30 PM
for my gravity script I set a lot of strings on the top like


I did that basically so I didn't have to go through the code if I wanted to change somethign like that...

so I mean using varables up on top is a good things so you only have to change one thing insted of many....

but why not just make a script that deals with them varables like

it wouldn't be hard it would be like lat boots (but check for wall and water)

06-18-2001, 10:18 PM
Basic templates would be too restrictive. Anyone skilled enough to think about making a race should be able to do it without Stefan holding their hand along the way.

06-18-2001, 11:20 PM
Yes thats a lil too stupid, The pride of scripting is makeing things that you can be prode of and that benifit you or someone else in a way. Your idea is ok its just that it would mak creating a race nothing special. IT would be another clitch