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Thought
08-06-2003, 06:02 AM
(or, if (htmlinpmenabled) {)

I noticed that some servers (namely Dravika) are attempting to use HTML in their connection messages from the NPC Server, but since I keep HTML in PMs disabled... I get a bunch of fun garbage (I can read it, but... err...).

Of course you can probably get around this with the servermessage, but. It would be usefull.

TribulationStaff
08-06-2003, 06:05 AM
I agree. I like not having to pop a new window. Any server I see with a servermessage I just kill off the window because it is so laggy to load.

voicedcow6666
08-06-2003, 06:08 AM
Originally posted by TribulationStaff
I agree. I like not having to pop a new window. Any server I see with a servermessage I just kill off the window because it is so laggy to load.

Do you actually read the pm's from the NPC Server though?

I'd rather the popup window than the stupid pm's.

voicedcow6666
08-06-2003, 06:10 AM
Oh, and whlie we're on the subject...Kill the stupid graalmsg things! They piss me off...and disabling HTML is supposedly suppose to disable them, but it doesn't.

TribulationStaff
08-06-2003, 06:12 AM
A PM is less...invasive.

voicedcow6666
08-06-2003, 06:20 AM
Originally posted by TribulationStaff
A PM is less...invasive.

mmm, true. Though I'd atleast prefer it so that you have topm the npc server and it replies with the news or something.

G_yoshi
08-07-2003, 01:03 AM
Originally posted by voicedcow6666


mmm, true. Though I'd atleast prefer it so that you have topm the npc server and it replies with the news or something.

Not a good idea for lazy players. Allows them the excuse, "I didn't know."

voicedcow6666
08-07-2003, 02:03 AM
Originally posted by G_yoshi


Not a good idea for lazy players. Allows them the excuse, "I didn't know."

That's why on Delteria we have a message system that tells them what to do and crap with a simple showimg.