View Full Version : Day/Night System & EP System

06-13-2001, 08:11 AM
I am in need of a day/night system that uses seteffect instead of backpals. I find that the seteffect works better. Im not really sure how to make the day/night system so im leaving it up to people to make one that works good and has too times between it. I also need an EP system where it adds points depending on what kind of baddy you hit....this is kinda like the Enigma one...if you hit a Gray Baddy you would get 2 EP points, Blue Baddy-4 EP points, Red Baddy-6 EP points, Gold Baddy-8 EP points, Dragon-12 EP points, and Lizardon-10 EP points also I am making levels just like Enigma where you would get different weapons when u level up. So i want people to level up at about 50 EP points.

Thank you so much if you reply....


06-13-2001, 03:10 PM
look for a post i posted about day/night ..
just change setbackpal to seteffect even tho seteffect is not seen by every1.
and the ep system im too lazy to script it up=\

06-13-2001, 03:18 PM
This will be in the system npc so yes everyone will

06-13-2001, 03:59 PM
why don't you just play enigma then?


06-13-2001, 10:47 PM
Because i dont like everything about Enigma. It pretty much sucks, there is nothing to do it.