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06-07-2001, 05:25 AM
Hi. Boco here on HolyCat's computer. I got some things I might add for improvements to Graal. Here they are:

pauseplayer;
unpauseplayer;

You can pause or unpause the player with these.

Also, make keydown() be able to check ANY key on the keyboard. This way, with pauseplayer; and unpauseplayer;, you can make custom menu's for many things.

Also, make a way to set a LEVEL to be client-sided, instead of npcserver npc's only. That would be usefull for intro levels where you don't want players to see other players and their actions.

=P I am done for now. Bye-bye

-Boco

-------HolyCat's Sig----------

Kaimetsu
06-07-2001, 05:27 AM
Originally posted by KittyHoly_2001
Hi. Boco here on HolyCat's computer. I got some things I might add for improvements to Graal. Here they are:

pauseplayer;
unpauseplayer;

You can pause or unpause the player with these.

You can almost do this already.

Also, make keydown() be able to check ANY key on the keyboard. This way, with pauseplayer; and unpauseplayer;, you can make custom menu's for many things.

But I believe the intention is that Graal should be playable with gamepads.

[n]Also, make a way to set a LEVEL to be client-sided, instead of npcserver npc's only. That would be usefull for intro levels where you don't want players to see other players and their actions.[/b]

I know what you mean on this one. But why not bundle the intro levels in a zip for download?

Tyhm
06-07-2001, 07:02 AM
Both exist

Bravo_NPC-Admin1
06-07-2001, 09:40 AM
What do you mean both exist? Explain and show some commands...

Tyhm
06-07-2001, 10:48 AM
unpauseplayer may be a secret command, we don't really know, but the syntax is probably
unpauseplayer;
You can do the same thing with
playerhearts=playerhearts;
keydown already detects ascii characters, so you could do
if(keydown(0230)){ and detect the character

Kaimetsu
06-07-2001, 09:51 PM
Originally posted by Tyhm
keydown already detects ascii characters, so you could do
if(keydown(0230)){ and detect the character

...really? Could you post some example code?

Kaimetsu
06-08-2001, 12:39 AM
Actually, I'm almost certain this isn't the case. 99.999% sure.

SaijinGohan
07-11-2001, 12:47 AM
*confuzed*