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View Full Version : Needs help with Graal3d levels


ArmadeusWarlock
06-06-2001, 12:44 AM
For anyone that knows how, I need help on converting my .rmf files into Graal3d levels. If they need to be a different extension, please tell me. Or do I need to use a different extension? I've been using Worldcraft, as someone told me to do. Tell me if im doing this all wrong or if I need a special program to convert/make the files.

And since I am sure I will get about 99999999999 messages on where to get Graal3d, here is a url:
http://www.graalnet.net
And also, I cannot get beta 3 to work, it says I have a glide2x.dll error.
Please help me on any of these problems I have!
Thx!
:D

freddyfox
06-06-2001, 12:47 AM
http://xgguild.freeservers.com/index.html

ArmadeusWarlock
06-06-2001, 12:57 AM
:eek:
Thanx! I wish I had found this place earlier instead of trying worldcraft. thats almost impossible to use.
As soon as I piece together tome cool levels Ill have my server up!
Just a party server, nothing big.

ArmadeusWarlock
06-06-2001, 04:48 AM
:o
Well, the program is working good for me, except the textures part. I am using Doga-L1 (freeware version). Can anyone PLZ help me change textures? Not rendering the objects, I mean textures (someone said you can do it with notepad but that looks too hard =P )
Please help!

vergil
06-06-2001, 05:29 AM
Originally posted by ArmadeusWarlock


And since I am sure I will get about 99999999999 messages on where to get Graal3d, here is a url:
http://www.graalnet.net



:confused: I dont host g3d files

ArmadeusWarlock
06-06-2001, 05:34 AM
I should have added that the link was on your news page (and it is)

jonny12
06-09-2001, 10:40 PM
how go you edit levels on graal 3d?? I have beta2 and 3

Jerom
07-07-2001, 02:57 AM
Doga is what I use to make my Graal3d levels. If you wanna use textures, get DogaL2. It comes with a bunch of textures that you can use in your levels. It has different "material" looks, like glass, metal, rough, shine, etc. When you export the level as a .x(DirectX) file, it also exports the images that you use in the level, which means you can edit them later to your own liking. And if you need to change filenames for the images, you can always convert the level into a .txt, look for the image name(shouldn't be hard considering there is a BUNCH of numbers and just a little bit of actual reading text), then change it to the desired image name. Have fun making Graal3d levels =)