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View Full Version : Sword Weapons: hitboard


Tyhm
03-21-2001, 06:12 AM
Somewhat relating to the general idea of Sword weapons:
hitboard x,y;
Mimics the effect of slashing your sword at the given tile (for swamp, bushes).
That'd make scripting a touch easier...

Psyker
03-21-2001, 07:07 AM
that'd be cool. *idea* if that was added, I could make a "ghost" quest... :D

Admins
03-25-2001, 03:31 AM
I don't understand,
do you mean destroying a bush at the given
position?

Brady2
03-25-2001, 03:36 AM
ja

grim_squeaker_x
03-25-2001, 07:13 AM
Originally posted by Stefan
I don't understand,
do you mean destroying a bush at the given
position?

I think he means that the effect of a sword would have on the given tile... An interesting added option for that command would be this:

hitboard x,y,hittype;

So that you could do it with explosions or sword hitting simulation, it would certainly reduce the scripting normally needed for that.