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Ghost Pirate
08-13-2002, 10:31 AM
I think each monster should have a item which it drops almost everytime and some others that drop less (commons and rares)
More or less the main part of a monster should drop the most while other peices drop a little less.

Monster/item/chance of drop
Battle Mushroom/mushroom(anytype)/75%
Rabbit/Rabbit's foot/25%
Rabbit/Fur/75%
Battle Potato/Potato/75%
Battle Potato/Onions/25%
Battle Potato/Mandrake root/10%
Bomys/Bomy skin/50%
Shell Bomy/Food/50%
Shell Bomy/Shell/50%
Ice Bomy/Mintspig/15%
Evil Bomy/Horn/25%
Evil Bomy/Bomy Skin/25%

Some of them I made up on drops. Anyways monsters need to drop more alot more. But of course theres a chance of no loot.

konidias
08-13-2002, 11:21 AM
Stefan supposedly made the monsters drop more... but I can kill 30 mushrooms and not get a single item. :(

MasterNuke
08-13-2002, 11:26 AM
ditto

DarkDragoon_Lloyd
08-14-2002, 06:11 PM
Stefan says if a monster hasnt been killed in along time(dont ask how long) it will drop an item...
I find when the server was just ressurected from crashing or reset, you have an 85% chance of getting an item! ;)