View Full Version : double functions.
Total_Carnage
05-23-2002, 04:13 AM
I think tools like the pick axe adn axe should souble up as weak weapons if this is suposed to be realistic an axe doesnt only have 1 function like it does on graal it would be ncie if they were weapons not as strong as a sword, but had to pay for them, I doubt someone would give you a free axe.
Slaktmaster
05-23-2002, 04:24 AM
Yeah, I agree.
I wish I could go on Graal to try. :(
Hiker
05-24-2002, 10:21 AM
Originally posted by Slaktmaster
Yeah, I agree.
I wish I could go on Graal to try. :(
Yea, and make them miss most of the time. If they do hit they should only deal 1 damage.
Or 0, and push people out of the way. A miner doesn't need to kill his attackers, just stun them enough that they leave him alone.
Set people and trees (at LEAST planted trees that have taken damage!) on fire with the torch and/or kindling....
magicbud3344
05-25-2002, 12:18 PM
mista mista 10 inch kista?
Hee hee, if I do a people burning gani, will it go up? ^__^
AlexH
05-25-2002, 12:23 PM
We should be able to burn stuff. :)
We'll start with the trees.
Then once/if we can build our own houses/boats etc we can burn them too. :)
Metal-Slug
05-25-2002, 12:35 PM
Originally posted by Tyhm
Hee hee, if I do a people burning gani, will it go up? ^__^
i think there is a person running around on fire gani already, not sure
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