PDA

View Full Version : Editor Control - NPC for Trees


Snappledragon
04-10-2002, 03:35 AM
OK, im probally sounding really stupid right now... but does anyone have a Editor Control - NPC for trees? =\

Spanko
04-10-2002, 04:09 AM
Yeah, it's called predefined objects :P

Aknts
04-10-2002, 04:14 AM
Originally posted by Spanko
Yeah, it's called predefined objects :P


Cool!!!!!!! Give me it plz!!!!!

Spanko
04-10-2002, 06:56 PM
Originally posted by Aknts



Cool!!!!!!! Give me it plz!!!!! I've used my 1337-H4x0r1ng skills to upload it to your computer, your Graal client should now feature a "Select predefined object" tab in editor mode.

Snappledragon
04-11-2002, 01:11 AM
thanks, i have always been looking for that

royce
04-11-2002, 09:02 AM
Originally posted by Spanko
I've used my 1337-H4x0r1ng skills to upload it to your computer, your Graal client should now feature a "Select predefined object" tab in editor mode.

LoL! Is this guy retarded? I hope he figures it out. Hey, who knows, he might still be looking. *****! I cant stop! I still hope he gets it. *****! OmG! W00t. Cracks me up :p

Faheria_GP4
04-11-2002, 12:24 PM
ROFLMAO!!!!!!!!!
lol thats funny.

SaijinGohan
04-11-2002, 07:36 PM
Poor snappledragon. Maybe one day he will create a nice level if he can find the grass. =P

Loriel
04-11-2002, 11:15 PM
Looking at the first post, I thought that this guy was talking about an Editor NPC, like this "SandPath" thingie...

AlexH
04-11-2002, 11:18 PM
Originally posted by Loriel
Looking at the first post, I thought that this guy was talking about an Editor NPC, like this "SandPath" thingie...

Thats what I thought.

Scorpz
04-12-2002, 12:01 AM
Originally posted by Loriel
Looking at the first post, I thought that this guy was talking about an Editor NPC, like this "SandPath" thingie...

same here

Spanko
04-12-2002, 12:06 AM
Originally posted by Loriel
Looking at the first post, I thought that this guy was talking about an Editor NPC, like this "SandPath" thingie... Yes, and in essence I replied that all you really need for trees is the predefined objects. They're not that much work to retile into connected ones. Plus if you're in a real hurry you could always just use levelgen.

Fixed some typos, and stuff

AlexH
04-12-2002, 12:09 AM
And its not like the tiles are scattered all over the tileset.
There just down and left a bit from the tree tiles.
All right beside each other.

Loriel
04-14-2002, 11:44 PM
Still, making complex forests by hand is a pain, against which a spiffy editor NPC could really help. x.x

Snappledragon
04-15-2002, 01:12 AM
Originally posted by Loriel
Still, making complex forests by hand is a pain, against which a spiffy editor NPC could really help. x.x

exactly, yes doing it by hand is easy, but a pain =X

Spanko
04-15-2002, 07:33 PM
Originally posted by Loriel
Still, making complex forests by hand is a pain, against which a spiffy editor NPC could really help. x.x Then just make the outlines, then select a bit of tree which can be repeated a lot of times, press ctrl+c and click somewhere in the outlines, it'll spread itself

Snappledragon
04-16-2002, 03:35 AM
Originally posted by Spanko
Then just make the outlines, then select a bit of tree which can be repeated a lot of times, press ctrl+c and click somewhere in the outlines, it'll spread itself

what if you dont have a mouse

Saga2001
04-16-2002, 04:59 AM
Making Edit NPCs for trees would be pretty tough...

Spanko
04-16-2002, 06:22 PM
Originally posted by Snappledragon


what if you dont have a mouse Then you wouldn't be able to properly make use of editor NPCs either.

Saga2001
04-16-2002, 10:48 PM
Originally posted by Spanko
Then you wouldn't be able to properly make use of editor NPCs either.

YAY! Unless you have mind over computer control, like me...
hehehehe,,, occoasional Asuka flavor, ehehehehehe.:cool: