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screen_name
03-21-2002, 05:35 AM
okay, im starting to use addtiledef and addtiledef2

now, i made one tile (16x16) for a grass tile

now how do i use addtiledef and addtiledef2 to replace the other grass tiles

i've tried using the x and y in pics1.png for the grass tile, the x and y in the level, and various other ways

can someone please explain please

neomaximus2k
03-21-2002, 06:27 AM
Originally posted by screen_name
okay, im starting to use addtiledef and addtiledef2

now, i made one tile (16x16) for a grass tile

now how do i use addtiledef and addtiledef2 to replace the other grass tiles

i've tried using the x and y in pics1.png for the grass tile, the x and y in the level, and various other ways

can someone please explain please

if i can recall it is somet like

addtiledef2 grass.png,0,0,16,16
basicly
image,X,Y,width,height

SaijinGohan
03-21-2002, 07:43 AM
addtiledef2 image,level,x coordinate for pics1,y coordinate for pics1

screen_name
03-21-2002, 07:45 AM
but what if the image has more than one tile in it

say i have a image 32x32 with a grass tile, flower, and then under those 2 water tiles

how would i get those to replace the other ones properlly

screen_name
03-21-2002, 09:13 AM
okay everyone, i figured it out

thanks though :D

Spanko
03-21-2002, 08:18 PM
For other people who're wondering, the x and y in addtiledef2 are in fact the exact location in pixels on the image pics1.png (Or whatever your tileset is at that time)

screen_name
03-21-2002, 10:30 PM
yeah, thats what i finally figured out :D

anyways, i just copied the whole pics1.png and then starting making tiles and replaced whatever they were on the pics1

and just set the tiledef at 0,0

:D

anyways

Falcor
03-21-2002, 10:32 PM
a WHOLE NEW tileset just for a couple tiles? My firend, i think that defeats the purpose....

screen_name
03-22-2002, 12:31 AM
Originally posted by Falcor
a WHOLE NEW tileset just for a couple tiles? My firend, i think that defeats the purpose....
but im starting to redo everything

neomaximus2k
03-22-2002, 01:07 AM
Originally posted by screen_name

but im starting to redo everything

yes it is but why not just use addtiledef not addtiledef2???