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View Full Version : GuildCP upgrades due to be completed today


galen
03-15-2001, 02:08 AM
Once the modifications are complete, the system will go under a security review by Unixmad himself. After being approved, the system will reopen to the public.

ReBBisH
03-15-2001, 05:16 AM
Could you possibly explain the modifications or will they be released along with the new system?

http://www.hyperspacehq.com/rebsig.gif

SSmutz
03-15-2001, 05:53 AM
are all the rosters gonna be whiped out again? i hope not, cuz me and Cloud went thtough alot of trouble to get everyone back into Dark Flame, when the last guild system was released.

ReBBisH
03-15-2001, 05:55 AM
rofl, Wouldn't that be a trip...



http://www.hyperspacehq.com/rebsig.gif

bk4syth
03-15-2001, 07:00 AM
That's the best news I've heard for a long time.

ReBBisH
03-15-2001, 07:00 AM
I hope the modifications are positive and not negative...


http://www.hyperspacehq.com/rebsig.gif

galen
03-15-2001, 07:32 AM
The mods are just some optomizations. It won't affect the rosters.

SSmutz
03-15-2001, 10:10 AM
cool, will the mailing list thing finally be available?

Hawk
03-15-2001, 11:26 AM
It's about time....

galen
03-15-2001, 11:37 AM
I got the modifications on the guild application processor complete. Now I get to attack the GuildCP itself.



Originally posted by SSmutz
cool, will the mailing list thing finally be available?

Uhhh...it's been avialable for a long time.

[update] btw, I'm going to delete all the applications in the queue since 90% of them will never be used anyway.

SSmutz
03-15-2001, 12:00 PM
oh, well i guess it went up after i quit Dark Flame, cuz when i was in Dark Flame there wasnt a button for it, just the image

galen
03-15-2001, 12:47 PM
GuildCP modifications are complete. Now it's up to Unixmad to complete the security review.

Psyker
03-15-2001, 01:05 PM
finally! I can switch my JF tag! x.x

Psyker
03-15-2001, 01:15 PM
it better be worth the wait!

Lycia
03-15-2001, 04:45 PM
Yay!!!!!!!!!!

Its about freaking time!

Now, maybe guilds can get back on their feet.

Also, BHALA!!!!!!! COME BACK TO [email protected]#

grim_squeaker_x
03-15-2001, 06:35 PM
Then all we need is a link to it again, I'll just post a temporary link to it for all you guilds freaks:

Here it is! Well this used to be it anyways ^^ (http://www.graalclassic.com/site/guild)

Lycia
03-15-2001, 10:25 PM
Man, theres gonna be some old crap in the guild systems.

Old members, old public notes, blah.

Hehe, oh well. It'll be fun to read it again.

FatherDante
03-16-2001, 03:31 PM
My guess is it will take Unixmad about 3 days to review it.

grim_squeaker_x
03-16-2001, 07:32 PM
I'm looking forward to see how many guilds who had "died" will return when it's back....

Lycia
03-16-2001, 07:42 PM
I personally think there should be stricter rules regarding getting a guild so we don't have a new explosion of new guilds.

Bhala
03-16-2001, 11:40 PM
I think I will talk to Galen & see if there is a way for me to be guild admin again

SSmutz
03-17-2001, 12:48 AM
i emailed Galen with a bunch of rules that could be placed on guilds to reduce the number of dead guilds and guilds that would die after being created. but that was sometime ago and i dun even have the email anymore. but one of them was about making guild have their own website and antoher was giving a good reason why the guild should exist

bk4syth
03-17-2001, 03:03 AM
How long will it take for Unixmad to review it? Was FatherDante right?

SSmutz
03-17-2001, 03:16 AM
i bet it'll be another month

SSmutz
03-17-2001, 03:17 AM
why was it removed in the first place?

FatherDante
03-17-2001, 12:21 PM
Oh, sure Lycia, you talk about no explosions, you should get rid of (seven pointed Star) if that's how you feel.

waar
03-17-2001, 01:44 PM
Originally posted by Lycia
I personally think there should be stricter rules regarding getting a guild so we don't have a new explosion of new guilds.



why do you care if some people get guildcodes where the guild wont work out? thats not your problem, its theres. good guilds will prevail, no need to limit the number of guildcodes. guilds not well run will just be a guildcode that some people wear for fun. does that really bother you? the only conflict i would think this would cause is the servers harddrive might not be big enough to store all the guildcode files, but i dont think this will be a big issue.

TylerS36
03-17-2001, 02:04 PM
When the guildCp gets up, all guilds with less than 2 members should be deleted, so all these dumb 1 person guilds on G2k1 will be deleted.

waar
03-17-2001, 02:18 PM
Originally posted by TylerS36
When the guildCp gets up, all guilds with less than 2 members should be deleted, so all these dumb 1 person guilds on G2k1 will be deleted.

why?

what such awful thing do they do to you that you wish them gone?

Lion'el-Jonson
03-17-2001, 05:01 PM
Originally posted by SSmutz
why was it removed in the first place?

There were bugs with account names. You see I couldn't join a guild (at least wear the tag) because my acc. name would show as Lion\'el-Jonson and it would say my account did not exist

Lycia
03-17-2001, 06:32 PM
Originally posted by TylerS36
When the guildCp gets up, all guilds with less than 2 members should be deleted, so all these dumb 1 person guilds on G2k1 will be deleted.

The guilds on G2k1 have nothing to do with the global guild system. Those are local tags, not global.


Additionally, I gave up (Seven Pointed Star) in exchange for my (Admin) tag.

galen
03-19-2001, 07:50 AM
Later tonight, the GuildCP will be open for G2k1 subscribers. Once we verify it's no longer causing problems, it will be opened for everyone.

FatherDante
03-19-2001, 08:50 AM
Why, it's the proverbial "moment we've all been waiting for."

JoMomma
03-19-2001, 09:42 AM
I'm currently trying to make my own little "GuildCP" for my site for the server I'm working on... not a GLOBAL one, and not one that'll work as seemlessly as the official GuildCP, but one that'll help users and the Guild Manager actually manage the guilds. One problem of course being that I can't access the graal database like the GuildCP code could... access permissions, lack of knowledge of the layout, and lack of knowledge of meaning of the data in the fields won't let me hook into the real database to pull out anything... and well, I wouldn't expect to get access to it. But for what I'm gonna do, it should work.

Lycia
03-19-2001, 11:38 AM
Yay!!!!!!!!!!

I can't wait to get a pile of tags updated for things.