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khortez
12-12-2014, 04:19 PM
i wanted to trigger an event from another weapon. and whenever i reference the weapon, for whatever reason this works:

temp.test = "Personal/khortez/Error_Report".DisplayMSG("test3");


but this doesn't?

temp.npc = "personal/khortez/Error_Report";
temp.MSG = temp.npc.DisplayMSG("test");


and this doesn't work either:

temp.npc = findweapon("personal/khortez/Error_Report");
temp.MSG = temp.npc.DisplayMSG("test");

Do i have to type out the weapons name every time or is there anything easier?

fowlplay4
12-12-2014, 04:56 PM
It's case-sensitive.


temp.npc = findweapon("Personal/khortez/Error_Report");
temp.npc.DisplayMSG("test");


should work fine.

khortez
12-12-2014, 05:52 PM
and here i spent my time testing out different possible methods before figuring it made no sense. only to find out case sensitive issues is my thing. oh well, anyways thanks