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Trakan
12-23-2012, 12:43 PM
http://www.holst.fr/graalians/graalhunter.png


Graal Hunter Project
Welcome to the thread of "Graal Hunter Project"!

Presentation (presentation picture):

Graal Hunter will be a 2D MMORPG based on Monster Hunter from Capcom. The goal is to hunt monsters, no matter the size. Depending on the components you earn over the missions, then you can make your equipment. Graal Hunter is completely free and based on the engine GraalOnline.
Remember that Graal Hunter is only a project, nothing has been decided and nothing is done.

Features:

+ = feature finished
- = feature not started
o = feature on work

http://www.holst.fr/graalians/charcustomheads.png
Character head customisation : o

http://www.holst.fr/graalians/inventorypreview1.png

Inventory : o

MORE FEATURES SOON.

Hirings:

What i want? Just check the list.
________________________________
http://forums.graalonline.com/forums/showthread.php?p=1710350
________________________________

What Monster Hunter look like?
Icpp90ojkdI
But remember, it's graal version, but it show you the features of monster hunter and what Graal Hunter can be!
Questions:

Just reply!

scriptless
12-23-2012, 02:11 PM
Completely free to play? How do you plan this?

Trakan
12-23-2012, 02:24 PM
Completely free to play? How do you plan this?

Putting aside the subscription of GraalOnline, there will be no purchase with real money, so the server will not win money. I wrote this sentence for people who do not know the world of GraalOnline because I advertise on other sites ect ...

Scoper
12-23-2012, 07:04 PM
>open topic expecting another meh server
>graalonline + mhf

This sounds cooooool. You have my full support and limited skill set, should you need it

Trakan
12-23-2012, 07:28 PM
This sounds cooooool. You have my full support and limited skill set, should you need it

Thanks :), just leave me a pm or connect to the server (Dev Kaizyr).
____________________
Update!
1st ultra-detailled amor finished!
Just Look ;)
(First in-game armor from the Monster Hunter: Freedom Unite)
http://www.holst.fr/graalians/mafumofuarmorepreview.png
(First NPC is with shoulders and the seconde without)
Original: http://images.wikia.com/monsterhunter/images/e/e8/PokkeBlademaster.png

brokk
12-24-2012, 03:07 AM
Question, in the preview pics, you have a custom head. Then in the picture below it, it shows the default player...

Are you using custom bodies or default

Trakan
12-24-2012, 01:38 PM
Yeah, i use default body modified and a blank head (modifed too), after that i do sprites of armor and set as attributes.

Unkownsoldier
12-24-2012, 03:30 PM
Looks interesting, I wish you the best of luck and I hope you keep us updated.

NicoX
12-24-2012, 03:35 PM
You should remove the sentence "Graal Hunter is completly free...." because this is entirely not true.

Trakan
12-24-2012, 04:26 PM
You should remove the sentence "Graal Hunter is completly free...." because this is entirely not true.

Yes... :/
We have to pray for free graal :'(

UPDATE:
Structure "basic" of GraalHunter
(All features will not be available)
Credits to: http://monsterhunter.wikia.com/
The game will be finally based on the Monster Hunter: Freedom Unite and it's officially started! We take us time, and i swear you take it too. And I hope you take your time because the game can be finished in 1-2-3years..
But it's gonna be the most complete of GraalOnline!

Link: https://www.xmind.net/m/AnD6/


UPDATE 2:
First Monster maked: The popo!
http://www.holst.fr/graalians/gh_monster_popo_1.png

Original: http://images.wikia.com/monsterhunter/images/4/45/Dl_m03.jpg

It's not finished huh ;)

MysticalDragon
12-25-2012, 03:55 PM
You should remove the sentence "Graal Hunter is completly free...." because this is entirely not true.

It is possible to make it free without observer mode if you make server Heavily Shop orientated. But then again it wouldn't be entirely free would it?

scriptless
12-25-2012, 04:48 PM
It is possible to make it free without observer mode if you make server Heavily Shop orientated. But then again it wouldn't be entirely free would it?

I was told Stefan abandoned that idea as it would be easy for server staff to abuse it and that other restrictions would be required. Maybe I heard wrong but I heard from some reliable sources.

ffcmike
12-25-2012, 05:17 PM
I was told Stefan abandoned that idea as it would be easy for server staff to abuse it and that other restrictions would be required. Maybe I heard wrong but I heard from some reliable sources.

Stefan has said that he now doesn't want PlayerWorlds having their own scripted restrictions and individual micro-transactions, but still wants to use hard restrictions that are built-in to the client.

http://imageshack.us/a/img585/2838/graalglue.jpg

Hezzy002
12-25-2012, 06:03 PM
Stefan has said that he now doesn't want PlayerWorlds having their own scripted restrictions and individual micro-transactions, but still wants to use hard restrictions that are built-in to the client.

http://imageshack.us/a/img585/2838/graalglue.jpg

inb4 ban

scriptless
12-25-2012, 06:08 PM
@ Trakan,

Nice start. Keep the updates comming, we would like to see more.

Stefan has said that he now doesn't want PlayerWorlds having their own scripted restrictions and individual micro-transactions, but still wants to use hard restrictions that are built-in to the client.

http://imageshack.us/a/img585/2838/graalglue.jpg

Doubt it. Hes gonna make it a server login script probably. As for micro-transactions, he still supports it but it wont get obs removed. Just extra money for Eurocenter.

Hezzy002
12-25-2012, 06:10 PM
the only glue eating babies here are the people who keep developing for Graal when they've clearly outgrown not only in terms of age but also in skill

scriptless
12-25-2012, 06:53 PM
the only glue eating babies here are the people who keep developing for Graal when they've clearly outgrown not only in terms of age but also in skill

Well, let me link you to something.

http://graalonline.com/playerworlds/stores/signup



Stat's are not saved.
Trials cannot participate in events.
5 hours of play per month.


When you look at all of those you realise none of them apply anymore. We only get 4 hours of actual play for trials. Trials can participate in events, however OBS mode will kill it, and stat's are saved.

On classic they were throwing a fit with Stefans proposal that the south part of the map be blocked off from the north half of the map because it would prevent questing and events.

Correct me if I am wrong but trials are listed as not being able to participate. However the questing itself would be damaged after the first quest (well second if you count pushing the grave to get the sword).

Stefan cannot accurately market Graal if everyone has there own set of restrictions. It would get to messy. While yes I realize those restrictions were ment for Zone and not the rest of graal there under the "Playerworlds" section of there main site. Hence why I have complained they need to fix the site up before pushing graal to hard as they are currently drawing a decent size audience that see's all the brokenness of the website and goes "this company may be sketchy".

ffcmike
12-25-2012, 10:42 PM
The issue is security and control, not marketing, it's not as if it's being marketed correctly as it is now.
Perhaps if PWA hirings weren't ****-blocked it may be feasible for PWA to monitor for Stefan whether such scripted restrictions are being adhered to.
As for micro-transactions, I don't see why everyone should suffer as a result of wrongdoings by a few.

Hiro
12-26-2012, 12:43 AM
why would you literally rip monster hunter instead of making your own? i'll just play monster hunter.

rip off the idea, not the items, monsters, etc.

scriptless
12-26-2012, 01:50 AM
why would you literally rip monster hunter instead of making your own? i'll just play monster hunter.

rip off the idea, not the items, monsters, etc.

Yeah, I wondered the same.

Graal can be really fun with graphics like that monster he made. I remember someone made a dragon kinda like that that was cool.

No need to clone the game, but using similar ideas would be neat.

Trakan
12-26-2012, 01:54 PM
Alright, new guidelines!
The server is based on the concept of Monster Hunter, as expected!
But new content created by me and my team. The only things that are related to Monster Hunter will be the monster that I showed you, and armor, to make "tribute" to this fabulous game!
I started to fill the SQLite database (thank you mallard, Scriptless and a friend for guiding me in the design of the database).
I found two developer (including one standby), and Astram LUKEEE, I hope they will be useful to developement of this project! I also found a LAT / SFX, Astromatik who wants to help me in my project.
I also thank snk (xAndrewx) for helping me in my problem somersaults and came to see me on the server!

I will give you news about the project often! Thank you for your support!

WIP!!
I'm working on a big boss for testing! (not the biggest huh ;D)
I used my own technique (the noob-metter xD)
It's gonna be a boss, a crawler, It only walk with both arms in front of his body (center + tail) dragging on the ground.
http://www.holst.fr/graalians/gh_wip_monster_boss_Kaizeth.png
Any reviews?

smirt362
12-26-2012, 04:39 PM
First monsters perspective is wonkey. It'll look like he's walking around on his side...unless you're doing a 2d sidescroller.

Trakan
12-26-2012, 04:56 PM
First monsters perspective is wonkey. It'll look like he's walking around on his side...unless you're doing a 2d sidescroller.

This is true, but I've only shows one side of which v'as change because I'm going to have to adapt animations (attack, move, ect ...)


___________________
I REALLY REALLY don't know what color i can use for the skin...
http://www.holst.fr/graalians/gh_wip_monster_boss_Kaizeth2.png

Trakan
12-26-2012, 11:35 PM
First weapon FINISHED (the first sprite finished YAY), rgh it's so long to make this **** x)
THE POPO GREAT-SWORD! It's crafted by Popo bones,popo fur and wood!
http://www.holst.fr/graalians/gh_weap_great-sword_popo-sword.png

I mde the sword like that because, i want more details for animations ect... And it's quite beautiful on the player! but i need a lot of work for each sword, but it's not a problem :)

callimuc
12-26-2012, 11:39 PM
'popo' - a german version for 'butt'

Trakan
12-27-2012, 12:37 PM
'popo' - a german version for 'butt'


Graal Hunter will not be german xD
It's the original name from Monster Hunter
WTF
It look like a big butt

Trakan
08-28-2013, 07:07 PM
http://puu.sh/4ddWj.png

Trakan
08-29-2013, 03:24 PM
Massive update! I'm really proud of what i did in 2days!

HUD(Credits to Paladin!):
http://puu.sh/4dUYu.png

Player Show!: When you click on the player it shows the equipment he have equiped, including 2 options (the first one disable/enable the "info" to show where is that piece of the equipment and the last one is to close the GUI)
http://puu.sh/4dVaM.png

Also when your mouse is over a player, you can see his name and his weapon type:
http://puu.sh/4dWfT.png