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View Full Version : updateterrain serverside


Cubical
03-11-2010, 04:55 AM
Yes a, b, c, d are the heights of the four corners. Afterwards call updateterrain() (everything on client-side). Support for changing the heights on server-side is planned but not added yet.
I would really like to see this in v6, would open up so many more possibilities because as it is right now when you reconnect and destruction/addition made to the terrain is removed. However if there is a way around that without editing the actual level itself could someone inform me of it.

Seeya
03-11-2010, 11:03 AM
best idea i've ever heard, praise be to jesus

Cubical
09-07-2010, 09:09 PM
bump

12171217
09-08-2010, 12:29 AM
DBNPC stores "changes", when the player walks into a level for the first time, he gets the changes sent to his client and calls updateboard on his client.