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View Full Version : Ye Olde Disconnect Trick


Tyhm
04-10-2001, 01:06 PM
If player dies in a dungeon, they warp back to where they left the overworld map OR where they last logged off.

Suggestion: If a player dies in a dungeon, they warp back to where they left the overworld map. If a player disconnects in a dungeon or enters any dungeon level, they're Paused/"Loading..." until all the NPCs report they've loaded...usually NPCCount>1 would do it, I guess that'd be a bummer in levels that don't have a single NPC though...

Would it be possible? It would keep players from lagging and disconnecting through quests...

Psyker
04-10-2001, 01:10 PM
How about to the beginning of a quest?

Crono Illusion
04-10-2001, 01:25 PM
Beginning of quest would be better, because then they wouldn't have to retrace their steps to the quest.

Psyker
04-11-2001, 02:21 AM
I never knew opinions had sexual feelings... :o