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Fai
04-09-2001, 01:28 AM
Well like most things in Graal you touch to talk to or touch to do things to or touch to open doors. It would be peachy keen if you had to go up to them and press A. I think that..... um. I think houses and stuff and signs should be done like that. It's annoying to be walking along and accidentally touch a long sign.

vergil
04-09-2001, 07:56 AM
press "m" at any time to stop reading a sign

HiryuuX
04-09-2001, 09:36 AM
*likes Fai's idea* That would be good.

vergil
04-09-2001, 11:53 AM
... but a is used for pulling =(

Psyker
04-09-2001, 03:39 PM
Then use W!

grim_squeaker_x
04-09-2001, 08:19 PM
If you had your own server you could script it but you'd have to specially make all the signs and doors etc. as NPC's.

FatherDante
04-10-2001, 01:40 AM
I'd like it if you had to press a button to do stuff too- more like all the other rpgs out there, you know?

freddyfox
04-10-2001, 02:06 AM
if(playerisnearme&&(keydown(0)){
//playerisnearme is where you insert the script to detect if a player is near the NPC
say 0;
}


Something like that

Pago
04-10-2001, 03:03 AM
How about "if(playerisnearme(player index,radius)"

That would allow you to set the index of the player whom the door would open to, as well as the radius that the player would have to be standing in for the door to open.

Fai
04-10-2001, 03:09 AM
I just made a door that opens when you press A, I am a genius.

greezi
04-11-2001, 10:03 PM
Originally posted by Fai
I just made a door that opens when you press A, I am a genius. Haha, good on ya!

BlKnight
05-07-2001, 10:16 AM
Oh god if you think the signs on G2001 are long go read the sign near Lycia's house on Graal classic.....she gave more credits than I thought theer were people on Graal lol j/k