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  #1  
Old 08-24-2007, 11:34 PM
warp2ukew warp2ukew is offline
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Mac Level Editor

Please create a Mac Level Editor already, this is getting RIDICULOUS.
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  #2  
Old 08-25-2007, 12:50 AM
UberModeKappa UberModeKappa is offline
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Originally Posted by warp2ukew View Post
Please create a Mac Level Editor already, this is getting RIDICULOUS.
I predict Graal 3D releasing before any Mac level editor comes to fruition.
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Old 08-25-2007, 01:08 AM
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Originally Posted by warp2ukew View Post
Please create a Mac Level Editor already, this is getting RIDICULOUS.
You had Windows before didn't you?
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  #4  
Old 08-25-2007, 11:01 AM
Sam Sam is offline
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I've already said that we don't plan to make an Intel Mac version right now.
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  #5  
Old 08-25-2007, 11:22 AM
Chompy Chompy is offline
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But wasn't that for a Intel-Mac client?
(*points at Chris' intel-mac thread*)
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  #6  
Old 08-25-2007, 01:25 PM
Crow Crow is offline
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Intel Mac version of the client, yea. Level editor shouldnt be too hard. You could make your levels with a simple text editor until someones making one for Mac
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Old 08-25-2007, 01:28 PM
ReBorn_Spirit ReBorn_Spirit is offline
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Or if you were really crazy about it, you might find your self a mac program to emulate linux or windows and use the editors in there.

Or you might just get a windows based PC to begin with. Heh even a junk curb found PC could editor levels for you on GK, or a remote desktop. Or even if someone at "Linux cyberjoueurs" make a simple website of some type to edit graal levels.
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Old 08-25-2007, 01:31 PM
Crow Crow is offline
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Editing levels based on a script on a website would be a pain in the ass I think. I would prefer text over that, haha.
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Old 08-25-2007, 01:44 PM
ReBorn_Spirit ReBorn_Spirit is offline
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Editing levels based on a script on a website would be a pain in the ass I think. I would prefer text over that, haha.
Ever make a level look nice by staring at a bunch of numbers and letter?? ehh not really.. Graal should be modular with all of its tools. A simple multi-OS host program could just load up each module that can be easily upgraded for all the various versions without making more then 1 version of it. This would fix all of your heartaches. You could even add in security features then to your "host" program loading the various modules, like CRC or MD5 file checksum values sent from your servers or whatever. You get the idea I hope..
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Old 08-25-2007, 02:06 PM
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Originally Posted by ReBorn_Spirit View Post
Ever make a level look nice by staring at a bunch of numbers and letter?? ehh not really.. Graal should be modular with all of its tools. A simple multi-OS host program could just load up each module that can be easily upgraded for all the various versions without making more then 1 version of it. This would fix all of your heartaches. You could even add in security features then to your "host" program loading the various modules, like CRC or MD5 file checksum values sent from your servers or whatever. You get the idea I hope..
Or they could just write the level editor in Java.
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  #11  
Old 08-25-2007, 02:28 PM
ReBorn_Spirit ReBorn_Spirit is offline
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Or they could just write the level editor in Java.
I've found that java, is horrible for anything. Its really slow... But yes, you could write a "mac" version in Java and have a few less complaints. Just won't see me touching it any time soon. I'll archive my current one first...
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Old 08-25-2007, 05:40 PM
UberModeKappa UberModeKappa is offline
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Originally Posted by ReBorn_Spirit View Post
I've found that java, is horrible for anything. Its really slow... But yes, you could write a "mac" version in Java and have a few less complaints. Just won't see me touching it any time soon. I'll archive my current one first...
I've found that Java is only slow for people who run code that isn't optimized to run fast.
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Old 08-25-2007, 06:19 PM
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Graal levels are pretty simple in nature, if I ever learn programming making an editor would probably be the first thing I try to tackle. Maybe others would do the same for linux/mac... but so far it doesn't seem it. I'm sure even a simple editor to edit tiles would be nice.
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  #14  
Old 08-25-2007, 08:23 PM
PrinceOfKenshin PrinceOfKenshin is offline
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Hmm maybe next summer i can work on a level editor for mac using java
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  #15  
Old 08-26-2007, 01:07 AM
warp2ukew warp2ukew is offline
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Maybe someone can make one now
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