Quote:
Originally Posted by scriptless
Not true, I would play Graal the Adventure (Classic) but I have already beaten that game. I have finished all quest's. Maxed my bomb.. If other people had reason to stay online maybe I could score a TCG match or event.. I religiously pay for Graal on multiple accounts. I would upgrade others to but current lack of content is a bigger issue then the trial restrictions in place.. I can buy my way around the restrictions, I cant buy more content for classic.. You obviously are mad at the owners and taking it out on those of us with Lifetime accounts AND Gold accounts. *cough* selfish and rude *cough*
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I think you're missing the point here. The purpose of this thread appears to be aimed towards attracting a new audience, you'd played through on an account which was upgraded prior to visiting Classic.
As things stand, a new player is having to pay a price for 12 months of Gold which is comparable if not greater than a new Zelda console game release, it would be ridiculous to think that many would pay such a price for Graal before they've even tried the game, and unrealistic to expect anyone to develop a server as extensive as LTTP with no incentives and a prohibitive payment scheme.
In the case of Classic, those new players who do try the game tend to have had their 5 hours "free time" used up elsewhere, even on servers where observer mode is disabled.
It's important to consider that Classic is supposed to revolve strongly around Questing and Competition, not things like grinding or leveling up stats. While questing, the effects of observer mode go beyond mere frustration, it has disrupted staff's ability to provide a trial with help, and in an indefinite number of ways can bug a trial to such an extent they can no longer progress, the solution being to reconnect, and endure another bout of waiting.
In terms of competition, we haven't allowed trials into events because of the disruption observer mode would cause, there isn't even a way to determine a trial's remaining "free time". Then there's the trading card game, which tends to last more than 5 minutes, which if you're a trial makes it difficult to avoid entering OM mid game.
Even if I were to release a mini-game or two as a form of grinding as part an economy, trials would still end up prohibited.
The one thing most people seem to agree on is that players attract players, and I know other servers have different circumstances, but had trials not been on the receiving end of such torment then it's conceivable that upgraded players would have greater reason to stick around. The 2 weeks of free gold was far from anything special in terms of numbers, yet a clear sign of how things can click if allowed to.