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Raelyn
07-30-2004, 10:24 PM
I'm trying to implement a new gani in a script using replaceani, but for whatever reason, it still plays a split second of walk.gani whenever I use the arrow keys, before it switches to my gani, anyone have this problem and/or know how to fix it?

Chaos0838
07-31-2004, 02:36 AM
sounds like a problem in your gani

Raelyn
07-31-2004, 05:08 AM
My gani is a single frame with no sprites on it, I am trying to get rid of all characters/animations on the screen whatsoever. :asleep: Stupid sounds included.

--Chris--
07-31-2004, 06:39 AM
Maybe you have the walking gani as the setback?

Raelyn
07-31-2004, 07:36 AM
Maybe you have the walking gani as the setback?

Excuse? Perhaps you would explain? Is that done by default, because I haven't changed anything of the sort. :\

Chaos0838
07-31-2004, 03:19 PM
what animation are you replacing, walk?

VeX_RaT_Boy
07-31-2004, 06:54 PM
Post the gani? We might get a better change to help you then..

Raelyn
07-31-2004, 07:22 PM
Post the gani? We might get a better change to help you then..

It's a blank gani, 1 frame, no sprites, do you honestly need the one I have? It's not that hard to make a gani with nothing on it. x_x


if (created){
replaceani idle,frolic_menu;
replaceani walk,frolic_menu;
}


*grumbles at the forum accepting zip but not rar.

VeX_RaT_Boy
08-01-2004, 05:56 PM
File is corrupted

Dach
08-01-2004, 06:53 PM
sounds like you need to disabledefmovement;

this has been brought up before, Graal plays the walking sounds through the game aswell as the gani

Raelyn
08-01-2004, 11:02 PM
File is corrupted

What? :whatever: I'll try making a new one. :whatever:

Chad, thanks, I'll try that if you think it'd be the best way. :)

Dach
08-02-2004, 12:01 AM
Chad, thanks, I'll try that if you think it'd be the best way. :)
it's the only way, the sound is from the default movement, you have to disable it to get rid of the sound

Raelyn
08-02-2004, 03:00 AM
it's the only way, the sound is from the default movement, you have to disable it to get rid of the sound

I just disabled movement (worked like a charm) and then I even made a new gani to replace the 'corrupt' one, and then remove the disable movement, and it worked that way too. :whatever: Thanks to both of you for the help. ^^